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Re: (P) issues | ||
Posted By: Pillar | Date: 1/4/03 7:46 a.m. | |
In Response To: Re: (P) issues (Claude Errera) : Heh - interesting timing with this rant. Doesn't look like you read
: My contribution starts here . You weren't around when the fighting started,
: And I think you can trace the lack of smaller projects DIRECTLY back to the
: Of course, that's just an opinion. You're welcome to disagree with it. It's a good point, A disagreement would be that you couldn't just tack on the other features at the end. They are major changes to the graphics engine that had to be worked on at the start. Also it was up to the people actually doing the work and the skills and interests they had at the time. For eample there could be no networking of any kind without a programmer that could add it. For the most part the Infinity engine still works as it always had and didn't need duplicating. |
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Replies: |
(P) issues | goran | 1/4/03 12:52 a.m. | |
Re: (P) issues | Johannes Gunnar | 1/4/03 4:28 a.m. | |
Re: (P) issues | goran | 1/5/03 12:22 a.m. | |
Re: (P) issues | Johannes Gunnar | 1/5/03 5:51 a.m. | |
Re: (P) issues | Claude Errera | 1/4/03 7:30 a.m. | |
Re: (P) issues | Pillar | 1/4/03 7:46 a.m. | |
Re: (P) issues | Agent Shem | 1/4/03 10:13 a.m. | |
Re: (P) issues | Simon Dupuis | 1/4/03 11:13 a.m. | |
Re: (P) issues | D-M.A. | 1/4/03 10:05 p.m. | |
Re: (P) issues | goran | 1/5/03 12:03 a.m. | |
Re: (P) issues | Speaker-To-Animals | 1/5/03 1:27 p.m. | |
Re: (P) issues | goran | 1/5/03 9:52 p.m. | |
Re: (P) issues | Claude Errera | 1/5/03 10:47 p.m. | |
Re: (P) issues | Miguelito | 1/6/03 7:57 a.m. | |
Re: (P) issues | Speaker-To-Animals | 1/6/03 9:13 a.m. | |
Re: (P) issues | goran | 1/8/03 3:40 a.m. | |
Re: (P) issues | Pillar | 1/4/03 7:36 a.m. | |
Re: (P) issues | D-M.A. | 1/4/03 10:10 p.m. |
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