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Re: Points on your H3 review (long)
Posted By: RocksliderDate: 4/22/08 4:26 p.m.

In Response To: Re: Points on your H3 review (long) (scarab)


Hey, there's no sign of Gravemind answering my post yet. You don't suppose he took umbrage at my good-natured 'Mindwoffle' jibe? Gravemind where are you? I meant 'woffle' in the nicest possible sense, honest! (I also misspelt it, but I reckon 'woffle' has more comedy value).

: Did your cunning ploy involve using the active cammo found downstairs?

That was probably about the size of it, now you bring it up. Ok then, so it wasn't particularly cunning after all.

: Halo did have conveniently locked doors that only opened after you had killed all the units in the hanger bays, grav lift chambers, etc.

But as you point out, there's a decent reason for the hangar door not opening yet (specifically the 128,000 bit modulating encryption key, if I recall correctly). So that's no example at all.

As for the grav lift that got you onto the ship, what is the operating mechanism actually supposed to be? Is it simply that if you step onto it you'll automatically go up? If so, then yes that's a fair example of the game not letting things work as they should. Or does Cortana have to activate it somehow?

Also, when you go up, I guess the floor of the ship must open up to let you through; yet I can't recall ever seeing a clear view of that. When you end up inside, you're on a raised disc. How is that disc structured so it can open to let you up? Is there a grav lift expert among us who knows what's going on?

Unlike with that control panel in H3, I can't think of any H1 example where a control panel nonsensically fails to work until you've wiped out all enemies or whatever. Can you?

: I think that the body may be replaced by a lower resolution dead version

That's what I thought was probably happening - to do with minimizing the game's workload. But at the expense of wrecking the realism? That's just crazy. At the very least, you'd think the game could hold off on doing any model-replacing until you've gone a decent distance away or something, so you don't notice it.

: A worse dead body crime is when you kill a blue Floodified Elite, he falls, and his armor turns red.

Can't say I've ever noticed that - possibly because I was too busy trying to survive.

: They still home. Its fairly effective against Drones. Although the Drones jink slightly from side to side its not enough to fool the FRG :-)

Interesting. I'm not sure I've ever tried using it against Drones. But I was sure I'd specifically tested for homing when using it against Brutes - and it seemed that there was no homing. Guess I'll have to check again.

: Flares/flash-bangs have been requested numerous times by players over the years.

But I'm guessing that you're specifically talking about multiplayer there. Do folk actually like these things in multiplayer then? Or are they considered a pain? In regard to just campaign mode, surely I'm not the only one who wishes they were absent?

: Of course if you want to complain about it then you will have to tangle with Mr Noguchi!

I'm not sure I'll bother - it sounds like he might know Karate.

: Did it ever happen in Halo?

In H1 I believe each Marine kept with his own voice, except for a few circumstances where a specific line was scripted to be delivered and it hadn't been recorded in that Marines's voice. An example that comes to mind is in AOTCR. After clearing the first snowfield of enemies, if you've got at least one Marine nearby you'll hear one of them giving a short "that's all of 'em" line, but it won't necessarily match his normal voice, as I recall. Things like that can break the realism somewhat, but it's nothing like as bad as the Ross lines, which stick out like a sore thumb.

The Ross thing means I can't really enjoy being with Marines like I can in H1 - which is a major loss. Actually it's not just the Ross thing - it's also the fact that the Marines very quickly query you when you happen to be fairly close and looking in their general direction - which gets quite annoying. Bungie should've toned that behaviour way down.

Bad Cyborg



Message Index




Replies:

My Halo 3 review (finally).Gravemind 4/19/08 11:04 p.m.
     It was a nice read.BlueNinja 4/20/08 2:32 a.m.
     Re: My Halo 3 review (finally).zethren 4/20/08 2:50 a.m.
           Re: My Halo 3 review (finally).onebitrocket 4/23/08 2:10 a.m.
                 Re: My Halo 3 review (finally).scarab 4/23/08 8:08 a.m.
                       Re: My Halo 3 review (finally).onebitrocket 4/23/08 11:20 a.m.
                             Re: My Halo 3 review (finally).scarab 4/24/08 1:53 a.m.
                                   Re: My Halo 3 review (finally).Gravemind 4/25/08 12:58 a.m.
     Comprehensive!Jillybean 4/20/08 8:51 a.m.
           I'll say...stan 4/20/08 9:11 a.m.
     Re: My Halo 3 review (finally).Louis Wu 4/20/08 9:38 a.m.
     Re: My Halo 3 review (finally).UrsusArctos 4/20/08 10:01 a.m.
     Well written but,Spec ops Grunt 4/20/08 12:37 p.m.
     Re: My Halo 3 review (finally).serpx 4/20/08 3:06 p.m.
     Re: My Halo 3 review (finally).Vandle Valsher 4/20/08 3:16 p.m.
           Re: My Halo 3 review (finally).Gravemind 4/23/08 4:14 a.m.
                 Re: My Halo 3 review (finally).Vandle Valsher 4/23/08 4:56 a.m.
                 Re: My Halo 3 review (finally).Louis Wu 4/23/08 8:07 a.m.
                       Re: My Halo 3 review (finally).Gravemind 4/23/08 10:21 a.m.
                             Re: My Halo 3 review (finally).Louis Wu 4/23/08 11:15 a.m.
                                   Re: My Halo 3 review (finally).Cocopjojo 4/23/08 11:28 a.m.
                             Re: My Halo 3 review (finally).DiscipleN2k 4/23/08 11:13 p.m.
                                   Re: My Halo 3 review (finally).Gravemind 4/25/08 1:21 a.m.
                                         Re: My Halo 3 review (finally).DiscipleN2k 4/25/08 1:14 p.m.
                                               Re: My Halo 3 review (finally).Ragashingo 4/25/08 2:15 p.m.
                 The Melee Isn't All That Different!Ragashingo 4/23/08 11:59 a.m.
     Points on your H3 review (long)Rockslider 4/20/08 8:46 p.m.
           Re: Points on your H3 review (long)scarab 4/21/08 7:42 a.m.
                 Re: Points on your H3 review (long)Rockslider 4/22/08 4:26 p.m.
                       Re: Points on your H3 review (long)scarab 4/23/08 7:52 a.m.
           Re: Points on your H3 review (long)Gravemind 4/23/08 12:10 a.m.
                 Re: Points on your H3 review (long)Captain Spark 4/23/08 8:50 a.m.
                 Re: Points on your H3 review (long)Rockslider 4/23/08 5:41 p.m.
                       Re: Points on your H3 review (long)Gravemind 4/25/08 2:58 a.m.
     Comment on the Covenant in H3reprobate 4/21/08 6:23 a.m.



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