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Re: Great design.... but
Posted By: Scalrag <vincent.carpini@clarica.com>Date: 4/10/03 12:01 p.m.

In Response To: Re: Great design.... but (c0ld vengeance)

: I have a little constructive criticism.

: I don't think the option to take the banshee would work.

: As it's a relatively open level it would be too hard to design with the
: Banshee in mind as you could fly any where you wanted, think level Halo.

That's true, but the Banshee only becomes available towards the end of Randy's level. The Banshees on 'Halo', on the other hand, pop up right at the begining, so making them pilotable would be a huge hassle in terms of triggers and stuff. I'm not sure that'd be an issue in this case.

I don't think the Banshee would be terribly disruptive on the level. I mean, if you wanted to fly back the way you came, or fly out over miles and miles of endless ocean, I guess that'd be ok. But don't you have anything better to do?

I do see your point, though. Maybe removing the unmanned Banshee isn't a bad idea ... hmmm

: Apart from that excellent work.

I agree. Well done, Randy!

Cheers!

Scalrag


Message Index




Replies:

my Halo mission design documentR.G. 4/10/03 5:26 a.m.
     use CMD/CTRL + L when viewing in Acrobat *NM*R.G. 4/10/03 5:28 a.m.
     Re: my Halo mission design documentRage Reset 4/10/03 5:49 a.m.
           Re: my Halo mission design documentR.G. 4/10/03 6:15 a.m.
                 Excellent workmad.max [subnova] 4/10/03 6:40 a.m.
                       Re: Excellent workR.G. 4/11/03 4:12 a.m.
                             Re: Excellent workmad.max [subnova] 4/11/03 7:14 a.m.
                 Re: my Halo mission design documentDan Chosich 4/10/03 8:45 a.m.
                       Re: my Halo mission design documentR.G. 4/11/03 1:26 a.m.
                             Re: my Halo mission design documentLouis Wu 4/11/03 8:31 a.m.
                 Re: my Halo mission design documentRage Reset 4/10/03 6:28 p.m.
     Re: my Halo mission design documentLouis Wu 4/10/03 5:51 a.m.
           Re: my Halo mission design documentR.G. 4/10/03 6:19 a.m.
     Re: my Halo mission design documentBOLL 4/10/03 7:16 a.m.
     Re: my Halo mission design documentBrian Josselyn 4/10/03 8:31 a.m.
           Re: my Halo mission design documentR.G. 4/10/03 10:23 p.m.
                 Re: my Halo mission design documentBrian Josselyn 4/14/03 1:41 a.m.
     Re: my Halo mission design documentElectric Monk 4/10/03 8:47 a.m.
           game industry musingsR.G. 4/11/03 2:18 a.m.
     Re: my Halo mission design documentSep7imus 4/10/03 8:58 a.m.
           Re: my Halo mission design documentg-money 4/10/03 12:11 p.m.
           improving Mission designR.G. 4/11/03 4:01 a.m.
     Re: Great design.... butc0ld vengeance 4/10/03 11:10 a.m.
           Re: Great design.... butRoss Mills 4/10/03 11:52 a.m.
           Re: Great design.... butScalrag 4/10/03 12:01 p.m.
                 Pelicans for BansheesR.G. 4/10/03 1:23 p.m.
                       Re: Pelicans for Bansheesc0ld vengeance 4/10/03 6:22 p.m.
                             you may have something there... *NM*R.G. 4/11/03 1:33 a.m.
     Re: my Halo mission design documentErtai23 4/10/03 12:34 p.m.
     Re: my Halo mission design documentdolbex 4/10/03 4:12 p.m.
           Re: my Halo mission design documentdave17lax 4/10/03 8:30 p.m.
                 Re: my Halo mission design documentR.G. 4/11/03 1:38 a.m.
           Re: my Halo mission design documentbarkbat 4/10/03 9:51 p.m.
                 she's sinking cap'n!R.G. 4/11/03 1:57 a.m.
     Nice job!!!!!! Very nice! *NM*Aginor 4/10/03 11:49 p.m.
     Thanks everybodyR.G. 4/11/03 4:15 a.m.
     Re: my Halo mission design documentHipboyScott 4/12/03 2:19 p.m.
           Re: my Halo mission design documentR.G. 4/13/03 10:29 p.m.



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