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Re: Exactly what I wanted to hear Matt! | |
Posted By: Gorehead <bekellam@yahoo.com> | Date: 1/10/02 12:50 a.m. |
In Response To: Re: Exactly what I wanted to hear Matt! (DFo3D) : Bungie stated back when MS bought them, that Halo would make it to PC and
: Some are patiently waiting because Halo seems to be one out of few Xbox games
: I do not justify spending 300 on an XBox solely to play Halo and not enjoy
As a very long-time Mac user, I am absolutely not an advocate for Microsoft, but the Bungie buyout and its results have made me reconsider a few things. First off, I'm probably not as avid a gamer as many who post here. I'm more of a Bungie fanatic than a game fanatic, in that most games aren't of the same quality as Bungie games. (Similarly, I love Macs, but I'm not, on the whole, a computer fanatic.) Because of the xbox, I considered, for the first time, the benefits of buying a console versus paying to get the same experience on my computer. We can argue about resolution differences and the like, but to get the processor speed, the memory, the video and sound cards, the speakers and the monitor that would give me a supreme experience with PC Halo would set me back much more than the xbox did. (And Palidan, I don't mean to antagonize anyone, especially those who truly don't have access to an xbox.) Depending on what the PC version is like, it may provide me with partial motivation to upgrade my computer anyway when the time comes, but for now, the xbox provides me with a great deal of enjoyment, and Microsoft will probably still lose money in my case because I'm not going to buy but a few of the very best games, and that's the only thing they're making a profit on. Plus, Bungie makes money off of me, which is fine--they deserve it. Another point. I appreciate that the buy-out allows Bungie's prodigious talent to not be as distracted by the cut-throat bottom line issues that plague so many other smallish game developers. That can be a good thing for those of us who want more great games, and not just more games. And another point. Regarding harm to the PC/Mac platform, just a reminder that it's been acknowledged that part of the strategy for the xbox was to encourage game development for ActiveX so that games could be easily ported to the PC, whereas otherwise, given the trends, game developers might abandon PC game development altogether. The quantities on console games are much higher, from what I can recall. If a game is created for a PC, then there's a good chance it will be ported to a Mac if it's any good. my two cents, Brad
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