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Silence is golden; future of PC Halo? (long) | |
Posted By: Zaruthustran <zaruthustran@yahoo.com> | Date: 1/9/02 4:39 p.m. |
In Response To: Re: Crux (and Matt), you infer I will be ignored?! (Matt) I'm concerned/crazy about the PC version, just like y'all. But while I'm frustrated that Bungie is tightlipped, I'm also glad. No one wants another Daikatana. No one wants a ton of hype and overcommunication about a product that is most likely many months (or years) from release. Bungie is most likely extremely busy on Halo 2 right now. Makes sense, right? Halo is the Xbox system seller and nothing else on the Xbox release horizon is all that compelling, unique, or exclusive. MS needs Halo 2--needs it for the Xbox's very survival. So that's what Bungie is working on. And that's fine with me. More Halo is a *good* thing, no matter the platform. Sure, I'd prefer PC Halo (or PC Halo 2). But I'm happy to settle for more Xbox Halo, and I'm happy to wait for news on PC Halo until Bungie is good and ready (and able) to talk. Theory and speculation:
MS is well aware of the $$$ to be found in massively mutliplayer games. Asheron's Call is doing well, but EverQuest and Dark Age of Camelot are far better and more successful. MS has failed to create the #1 massively multiplayer fantasy game, but the #1 spot for massively multiplayer sci-fi game is up for grabs. The competition is Anarchy Online (an RPG, not a FPS), Tribes 2 (not really massively multiplayer), an old and boring game called 10six, and... well, not much else. Sony's racing to market with their online shooter, and I bet MS is thinking about throwing their golden Halo brand into that arena. So, that's why I think that even though (as one poster already noted) PC Halo was nearly completed, Bungie still has a long way to go before PC Halo can be worked on or even announced. Bungie is working on Halo 2 for Xbox, and PC Halo is back on the drawing board--as a MMOFPS. : We are. Every day. : I've said this before, on more than one occasion: I won't do a PC Halo Update
: You have to understand: this is a major project, not something we can crap
: I know it's difficult, but try to avoid reading too much into our current
: -Matt
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