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Re: How Head"hunter" should be played... *video**l | |
Posted By: ZackDark | Date: 10/25/10 4:30 p.m. |
In Response To: How Head"hunter" should be played... *video**long* (GodlyPerfection) It seems great. Good job. My two cents: the last 10-second brawl looks like a helluva good fun after the 3-minute suspense, but 3-minutes is still too much when you should only crouch-walk... I haven't tweaked with the settings yet, but can't we turn off that whole walk-fast-lose-camo thing?
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