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Re: Halo Wars canonical issues *SP* | |
Posted By: xMixMasterx <lbartender@hotmail.com> | Date: 3/20/09 2:02 p.m. |
In Response To: Re: Halo Wars canonical issues *SP* (Anton P. Nym (aka Steve)) : There's another thing that the developers' "fan : fiction"/spirit-capturing vignettes did better than the final : product. There were several references in there to the discomfort felt by : the crew when they had to incinerate the bodies of their fallen because : they just couldn't take the risks involved in giving them a proper burial. : -- Steve thinks a dash of that in the cinematics would've really cranked up
I think it's things like this that have always kept me away from games with stories. I've never liked campaigns and stories in video games until Halo and continue to have a hard time finding others. I still haven't made it past level 4 of Halo Wars yet. It didn't draw me in enough. I'm sure I'll complete it someday... Comparatively, I stopped playing Crackdown about an hour before finishing the game - still haven't finished that one.
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