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Allow me... | |
Posted By: chef | Date: 9/6/01 6:25 p.m. |
In Response To: Re: Grrrr. (The Tiny Toad) The blood was removed from Oni purely for design reasons: it is true that it didn't look that good when it was in the game, but we could have fixed that. The main reason for the flashes was because we wanted to find a way to communicate character health levels without cluttering up the on-screen display with a bunch of ugly health-bar type thingies. So that's where the flashes come in: they serve a critical role in communicating in-game information to the player. : Well why stop arguing here? Now we have a totally new topic: If a game with
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Replies: |
Halo: Oni Revisited | noddy99 | 9/5/01 1:14 p.m. |
Re: RIGHT ON!!!!!! *NM* | Macphisto | 9/5/01 2:24 p.m. |
Re: Halo: Oni Revisited | MercilessKK | 9/5/01 2:29 p.m. |
Re: Halo: Oni Revisited | DeAdLy_cOoKiE | 9/5/01 2:57 p.m. |
Re: Halo: Oni Revisited | Hethal | 9/5/01 5:23 p.m. |
Re: Halo: Oni Revisited | DeAdLy_cOoKiE | 9/6/01 8:10 a.m. |
what's with you people? | gcc -configure | 9/5/01 5:35 p.m. |
Re: what's with you people? | Riley | 9/5/01 5:49 p.m. |
Re: what's with you people? | noddy99 | 9/5/01 8:27 p.m. |
Re: what's with you people? | Riley | 9/5/01 8:49 p.m. |
Re: what's with you people? | gcc -configure | 9/5/01 9:20 p.m. |
Re: what's with you people? | Dan Rudolph | 9/5/01 11:45 p.m. |
Re: what's with you people? | vector40 | 9/5/01 11:52 p.m. |
Re: Halo: Oni Revisited | DrBill | 9/6/01 10:13 p.m. |
Re: Halo: Oni Revisited | DeAdLy_cOoKiE | 9/5/01 2:44 p.m. |
Re: Halo: Oni Revisited | Darkman | 9/5/01 3:22 p.m. |
Re: Halo: Oni Revisited | vector40 | 9/5/01 8:32 p.m. |
gameplay doesn't matter, huh? | gcc -configure | 9/5/01 5:38 p.m. |
Re: gameplay doesn't matter, huh? | Hethal | 9/5/01 6:57 p.m. |
Re: gameplay doesn't matter, huh? | gcc -configure | 9/5/01 7:02 p.m. |
Re: gameplay doesn't matter, huh? | Riley | 9/5/01 8:17 p.m. |
Re: gameplay doesn't matter, huh? | Hethal | 9/5/01 8:44 p.m. |
Re: gameplay doesn't matter, huh? | gcc -configure | 9/5/01 9:14 p.m. |
Re: gameplay doesn't matter, huh? | Hethal | 9/6/01 4:33 p.m. |
Re: gameplay doesn't matter, huh? | ramy | 9/6/01 5:35 p.m. |
Re: Hey Ramy | Hethal | 9/6/01 9:42 p.m. |
Re:What does Ramy know ??? :-) | Dee | 9/7/01 2:04 p.m. |
Re: gameplay doesn't matter, huh? | Lophan | 9/6/01 8:46 a.m. |
Re: gameplay doesn't matter, huh? | gcc -configure | 9/6/01 11:58 a.m. |
Re: cool it with the language... | Lophan | 9/6/01 8:19 a.m. |
Re: cool it with the language... | gcc -configure | 9/6/01 12:00 p.m. |
Re: yuppers! | Lophan | 9/6/01 1:06 p.m. |
Re: Halo: Oni Revisited | Dan Rudolph | 9/5/01 11:35 p.m. |
Re: Halo: Oni Revisited | vector40 | 9/5/01 11:55 p.m. |
Re: Halo: Oni Revisited | Dan Rudolph | 9/6/01 12:04 a.m. |
Re: Halo: Oni Revisited | vector40 | 9/6/01 7:16 p.m. |
Re: Halo: Oni Revisited | Dan Rudolph | 9/6/01 11:36 p.m. |
Grrrr. | Matt | 9/6/01 10:41 a.m. |
watch out... he bites!!! *NM* | no7orious | 9/6/01 1:30 p.m. |
Re: Grrrr. | The Tiny Toad | 9/6/01 3:14 p.m. |
Re: Grrrr. | Darkman | 9/6/01 3:23 p.m. |
Re: Grrrr. | gcc -configure | 9/6/01 4:27 p.m. |
Re: Grrrr. | OutSource | 9/6/01 3:52 p.m. |
Re: Grrrr. | vector40 | 9/6/01 7:22 p.m. |
Why no blood in Oni? Don't overanalyze... | Miguel Chavez | 9/6/01 4:31 p.m. |
Allow me... | chef | 9/6/01 6:25 p.m. |
Re: Allow me... | Louis Wu | 9/6/01 8:09 p.m. |
that's nonsense... i invented electricity... | gcc -configure | 9/6/01 8:52 p.m. |
Aoud mulsere nte qwue... | Louis Wu | 9/6/01 9:01 p.m. |
Re: Allow me... | vector40 | 9/7/01 12:00 a.m. |
i sorta implied that... | Miguel Chavez | 9/6/01 11:52 p.m. |
Re: Grrrr. | OutSource | 9/6/01 3:47 p.m. |
Re: Grrrr. | vector40 | 9/6/01 7:18 p.m. |
Re: Halo: Oni Revisited | *Ar-Isildur of *WP* | 9/6/01 3:03 p.m. |
Re: Halo: Oni Revisited | Forensic | 9/6/01 4:29 p.m. |
Re: Halo: Oni Revisited | Sound of Onion | 9/7/01 2:37 a.m. |
Re: Halo: Oni Revisited | ThamasTah | 9/7/01 5:15 a.m. |
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