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Re: Choice defines a person. | |
Posted By: Narcogen <narcogen@rampancy.net> | Date: 9/7/06 6:16 a.m. |
In Response To: Choice defines a person. (Peptuck) [snip] : However, when presented with such a situation as a Marine who is shooting at
: In such a case, the decision as to what you do with him suddenly lies
: In the end, what you do with the Marine is almost a window into yourself, as
: I like it :P I do, too. Another thing in Halo 1 that is entirely missing from Halo 2. The Arbiter *never* faces human opponents during gameplay. You're not given any choice in terms of picking sides in the intra-Covenant fighting. There's no moral aspect to your actions in that game whatsoever. |
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