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![]() | Re: The Marathon 1 Vidmaster’s Challenge | |
![]() | Posted By: Lion O Cyborg | Date: 9/11/20 1:19 p.m. |
![]() | In Response To: Re: The Marathon 1 Vidmaster’s Challenge (Aaron Freed) : Films have never worked when reloading from saved games. The only mechanisms
: As Wrk says, no. Put another way, this is roughly akin to asking “would it be
: Unfortunately, this will probably become somewhat more commonplace as mods
: (On the other hand, Phoenix is so much better with vid starts that it almost
: I’m also planning to connect levels in a similar fashion for the second half
: We’re also planning a set of interconnected levels in Where Monsters Are in
: …ok, enough procrastinating from me. : tl;dr: It’s not possible to vid levels from AOPID, and this sort of thing may
Thanks for the information. I was referring to just taking the Oath again as opposed to scratch starting like the actual Challenge said (since I'd confused the Oath and Challenge to be the same thing) but despite that, it does clear it up. I found when writing my share of the Eternal Tour entries last year that Eternal X 1.2 has a script that makes scratch starting possible: it gives you the weapons you would have conceivably found by that point in the game plus a little bit of ammo for them all, but not too much. Playing carefully can net you similar weapons to a standard run if you still use save games like I was doing but you shouldn't be too worse off if you went level by level. Can't say it would change much for maps like Run Coward or Chapter 5 though as those are tough as nails even with too much ammo. I know this as I was forced to scratch start from The Incredible Hulk when after fixing a broken terminal in the Chapter 4 failure plank, my save for around that point corrupted and I didn't want to start from the prologue again, letting me save time. The mention of interconnected maps in WAMID and Chronicles sounds cool. It reminds me of Strife, Tomb Raider 4 & Angel of Darkness' adventure field systems, where some levels would be linked in a hub and you'd have to go betweeen them all to get farther. Strife did this all the way through like PID due to being a light FPS RPG also like that game, but the Tomb Raider games i mentioned only did it in certain level groups, like Alexandria, the Parisian Ghetto and the Hall of Seasons. I'd love to see a Marathon scenario with level structure like that. Especially that Marathon/Metroid crossover or something I heard someone mention a while ago.
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![]() | Replies: |
![]() | The Marathon 1 Vidmaster’s Challenge *LINK* | Aaron Freed | 9/10/20 4:59 p.m. |
![]() | Re: The Marathon 1 Vidmaster’s Challenge | Godot | 9/11/20 5:08 a.m. |
![]() | Re: The Marathon 1 Vidmaster’s Challenge | Lion O Cyborg | 9/11/20 12:11 p.m. |
![]() | Re: The Marathon 1 Vidmaster’s Challenge | W'rkncacnter | 9/11/20 12:31 p.m. |
![]() | Re: The Marathon 1 Vidmaster’s Challenge | Lion O Cyborg | 9/11/20 12:35 p.m. |
![]() | Re: The Marathon 1 Vidmaster’s Challenge | Aaron Freed | 9/11/20 12:52 p.m. |
![]() | Re: The Marathon 1 Vidmaster’s Challenge | Lion O Cyborg | 9/11/20 12:54 p.m. |
![]() | Re: The Marathon 1 Vidmaster’s Challenge | Aaron Freed | 9/11/20 12:49 p.m. |
![]() | Fixed link for previous message *LINK* | Aaron Freed | 9/11/20 12:59 p.m. |
![]() | Re: The Marathon 1 Vidmaster’s Challenge | W'rkncacnter | 9/11/20 12:59 p.m. |
![]() | Re: The Marathon 1 Vidmaster’s Challenge | Aaron Freed | 9/11/20 1:08 p.m. |
![]() | Re: The Marathon 1 Vidmaster’s Challenge | Lion O Cyborg | 9/11/20 1:19 p.m. |
![]() | Re: The Marathon 1 Vidmaster’s Challenge | Aaron Freed | 9/11/20 1:46 p.m. |
![]() | Re: The Marathon 1 Vidmaster’s Challenge | Lion O Cyborg | 9/11/20 2:55 p.m. |
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