: I've been looking at the screenshots of some of the scenarios that are in the
: works (and as of today - played a demo), and it seems to me that very few
: of these are using things like fog and glowmaps. I assume the same goes
: for animated textures.
: If this is the case, why?
: BTW: This is not even remotely a "play" or "not play"
: issue - I'm just curious. I'll be playing these future scenarios whether
: they have glowmaps or not.
Personally, i am not *probably* going to use high res textures for Sigma, there is way too much work to be done on this to make all set into high res thingy. I will probably use fog thought, only on some solo levels, not on netmaps. I haven't found any glowmaps script yet, i am interested in that, care to send me stuff about this?
Well, hope i made thing clear with Sigma.