/-/S'pht-Translator-Active/-/


Re: AO features in upcoming scenarios
Posted By: RyokoTKDate: 11/5/05 2:44 p.m.

In Response To: AO features in upcoming scenarios (C Lund)

: I've been looking at the screenshots of some of the scenarios that are in the
: works (and as of today - played a demo), and it seems to me that very few
: of these are using things like fog and glowmaps. I assume the same goes
: for animated textures.

: If this is the case, why?

: BTW: This is not even remotely a "play" or "not play"
: issue - I'm just curious. I'll be playing these future scenarios whether
: they have glowmaps or not.

The Gray Incident doesn't use any of that stuff because I'm lazy. I've been thinking about adding a rain effect to a few levels. The fog and the sound would work, but I don't know about how to get the animation to work (the idea would be to display some sort of rain texture that overlaps everything, but only when you're outside).

Otherwise, the only reason TGI will be Aleph only is because of the viewing distances and monster quantities that are scattered here and there.

[ Post a Reply | Message Index | Read Prev Msg | Read Next Msg ]
Pre-2004 Posts

Replies:

AO features in upcoming scenariosC Lund 11/5/05 2:58 a.m.
     Re: AO features in upcoming scenariosSimon/team Sigma 11/5/05 4:13 a.m.
           Re: AO features in upcoming scenariosC Lund 11/5/05 5:25 a.m.
     Re: AO features in upcoming scenarioskyjel 11/5/05 8:46 a.m.
           Re: AO features in upcoming scenariosC Lund 11/5/05 11:21 a.m.
                 er... I may sound stupid, but what is a glowmap? *NM*Nicholai 11/6/05 1:46 p.m.
                       Re: er... I may sound stupid, but what is a glowmaC Lund 11/6/05 11:34 p.m.
     Re: AO features in upcoming scenariosForrest of B.org 11/5/05 10:06 a.m.
           Re: AO features in upcoming scenariosC Lund 11/5/05 11:17 a.m.
                 Re: AO features in upcoming scenariosSimon/team Sigma 11/5/05 12:25 p.m.
                       Warning: Giant image appended to postC Lund 11/6/05 9:28 a.m.
                             Re: Warning: Giant image appended to postSteve Levinson 11/6/05 10:50 a.m.
                 Re: AO features in upcoming scenariosForrest of B.org 11/5/05 11:04 p.m.
                       Re: AO features in upcoming scenariosC Lund 11/6/05 9:42 a.m.
                 Re: AO features in upcoming scenariosForrest of B.org 11/5/05 11:37 p.m.
     Re: AO features in upcoming scenariosRyokoTK 11/5/05 2:44 p.m.

[ Post a Reply | Message Index | Read Prev Msg | Read Next Msg ]
Pre-2004 Posts

 

 

Your Name:
Your E-Mail Address:
Subject:
Message:

If you'd like to include a link to another page with your message,
please provide both the URL address and the title of the page:

Optional Link URL:
Optional Link Title:

If necessary, enter your password below:

Password:

 

 

Problems? Suggestions? Comments? Email maintainer@bungie.org

Marathon's Story Forum is maintained with WebBBS 5.12.