/-/S'pht-Translator-Active/-/ |
Crap! Can't believe I missed this thread!! | ||
Posted By: Me_43 | Date: 2/27/05 11:39 p.m. | |
In Response To: You get what you pay for (Steve Levinson) Honestly do not know what I was doing not reading this thread... this is a topic that comes up quite often, so, you know, well, even if you don't I'm not going to explain. Aaanyway... : With all due respect to Forrest, it sounds like you are requesting things
No, no and no. E0 was my SECOND OpenGL project. It's still largely composed of code I wrote in year 8 (Composed in the same way your body is composed of the same cells as when you were born... every part has been at some time replaced, but the basic structure is still exactly the same). Writing an engine is NOT hard... look at me! I'm still in high school! I had to teach myself every single skill needed to write it. My software class is still fucking around with TurboPascal. >8( I'm sick of seeing these threads again and again with little mention of E0! Hell! Can you people appreciate the amount of work that's gone into it?!?! Two and a half years of my spare time, damn it! ... (sigh) [/rant] sorry for losing it, but it's really, really frustrating. Oh, and you'd be able to sell E0 media, because it's not in a Bungie copyright format, even if the app is open source. Umm, it's closer to completion that you think. Maybe I should apply for a site under bungie.org. : The bottom line is that AO is open source and strictly the work of a very
: If you really care about this stuff, the only way you're going to see it
Not at all. The awesome M has had fully textured and animated models available for a considerable time. |
|
Replies: |
|
Problems? Suggestions? Comments? Email maintainer@bungie.org Marathon's Story Forum is maintained with WebBBS 5.12. |