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Re: DMR Study Update #2 (aka for uberfoop) | |
Posted By: Hoovaloov | Date: 1/20/12 6:42 p.m. |
In Response To: Re: DMR Study Update #2 (aka for uberfoop) (RC Master) : So a 7% increase in spamming wins at long range won't be noticed, but a 4% : decrease at mid-range will? : WUT? Before I answer this, let me quote you from later in your post: : Modelling it as a Normal distribution is a nice idea, but I don't think its a
So first you use the Normal Distribution results to prove your point, and then say the Normal Distribution results aren't accurate? If the latter is true, then you can't arrive at the former conclusion, and vice versa. Personally, I'm inclined to agree with you about the data not being a Normal Distribution. The hard lower limit and grouping near the bottom is not going to lead to a perfect bell curve. Therefore, my results in Update #2 where I re-examine the Win Percentage of Pacing using uberfoop’s suggestion is more likely to give us true, “real world” percentages. After all, I repeated the random pairing 1,000 times, so we should get a very accurate result of pacing win percentage. Since we have such a large sample size, we can use Standard Deviation, Mean Average, and the Confidence Coefficient of 1.96 to determine our Margin of Error for these Percentages. Therefore, with a 95% confidence level, the Pacing Winning Percentage results are: Short Range:
Med. Range:
Long Range:
Basically, in 85% bloom, Pacing Winning Percentage was increased by 10% at short range (big improvement), increased by 6% at medium range (good improvement), and decreased by 1% at long range (you’ll never notice this difference). Therefore, my conclusions are not only upheld, but improved. Compared to 100% bloom, 85% bloom discourages trigger spamming at short and medium range, and there is virtually no difference at long range. I added these observations to the article. : At short range, the decrease is basically due to the fact that in 85% there
Right, if I fire the DMR properly, it will make it MORE likely for a spammer to lose in either bloom setting. : There are also other questions left unanswered like: what if you miss ? Well, what if the other guy misses? You can't just assume I miss and the other doesn't. My test purposefully eliminates these variables to focus on the actual effects of bloom, not user error. : In your example of 'pacing' they have to be very accurate (since their
The target doesn't matter, I just picked a small one to emphasize the results. If 85% bloom made spamming WAY more accurate than 100% bloom at long range, we should see it easier if we aim for a small target instead of a big one. More signal to noise, in other words. Bullet magnetism is built into the study, so it's affects are definitely factors in the results. But my results show that 85% bloom reduces the effectiveness at short and medium range, and is the same as 100% bloom at long range. : In this instance, someone spamming can
: Look at mid-range. in 100% bloom, a pacer can miss 1 shot, and 12 frames
Yes, but you're not looking at the whole picture. You're picking specific examples to prove a point. I emulated all the results 1000 times, and my conclusions are still the same. In fact, they got stronger. : So sure that 85% is amazing still? Sure you could go all Master Chief and
The skill of a player was not a factor in this study. Otherwise we'd be introducing too many variables. : I put the time in to crunch the extra numbers because I couldn't stand
Yes, I'm biased and so are you, but the numbers aren't. 85% bloom decreases the chances of a Spammed win by 10% at short range, 6% at medium, and only is increased 1% at long range. Those are the results of my study. : Dya know what? Can you put the maps up? When I get time I'll do my own
Yes, I will definitely let you have the maps and gametypes. I would love to see more studies like this. My hypothesis on which weapon to use will be the Needle Rifle for all ranges, with about 3 or 4 spammed bodyshots + 1 headshot for short and medium range. At long range, 2 spammed body shots, pause, 2 spam bodyshot+ 1 headshot. I look forward to your results!
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