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Re: Beat test: Couch Fishing
Posted By: GodotDate: 7/16/13 5:47 a.m.

In Response To: Re: Beat test: Couch Fishing (Hopper)

: : Is the bug the fact that there are two narrow corridors leading off the
: main corridor but only one is blocked by a glue poly. So when the single
: Fighter at the end of corridor activates he should in theory trigger the
: others at the switch?

: That's right, the fighter's alert should travel around the bend and wake up
: the switch guards. Having built several variants with Pfhorte, I've found
: that a key component is that the poly for the southern east-west hallway
: touches the glue poly. Glue, of course, stops sounds including monster
: alerts, but in this bug, the glue poly prevents the alert from reaching
: the other path down that hallway, toward the switch.

: In one test, I split the hallway into two polys, and everybody wakes up then.
: So it's not a matter of not making it around the bend. In another, I took
: out the original glue but turned one of the light alcoves into a big glue
: poly, and that stopped the alert as well. Leaving the alcoves small and
: short does not trigger the bug: there are some short-circuits, including
: height restrictions, that discard the poly without stopping the alert.

Right. See the problem.

I always thought it odd the way Jason created that area on the map. Why two narrow hallways that form a kind of circle . But of course he does that at the far end of the other long corridor. The one you have to jump over the gap. Both prevent you from being blocked by the Pfhor by going around them.

Off the top of my head. In Marathon, does activation only travel the shortest route and ignore a longer route? That might explain why he put the glue where he did and left the other route clear, it being longer.

Cheers
Hamish

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Pre-2004 Posts

Replies:

Beat test: Couch FishingGodot 7/8/13 11:59 a.m.
     Re: Beat test: Couch Fishingtreellama 7/8/13 5:58 p.m.
           Re: Beat test: Couch FishingGodot 7/8/13 10:21 p.m.
                 Re: Beat test: Couch Fishingtreellama 7/9/13 3:31 a.m.
                       Re: Beat test: Couch FishingGodot 7/9/13 4:01 a.m.
     Re: Beat test: Couch FishingGodot 7/9/13 4:15 a.m.
           Re: Beat test: Couch FishingPerseusSpartacus 7/9/13 8:25 a.m.
                 Re: Beat test: Couch FishingGodot 7/9/13 8:34 a.m.
                       Re: Beat test: Couch FishingMartin 7/9/13 2:01 p.m.
                       Re: Beat test: Couch FishingGodot 7/11/13 12:56 a.m.
                             Re: Beat test: Couch FishingHopper 7/15/13 12:08 p.m.
                                   Re: Beat test: Couch FishingGodot 7/16/13 12:05 a.m.
                                         Re: Beat test: Couch FishingHopper 7/16/13 5:04 a.m.
                                               Re: Beat test: Couch FishingGodot 7/16/13 5:47 a.m.

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Pre-2004 Posts

 

 

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