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Re: language
Posted By: FrogBlast <metafire@aol.com>Date: 2/15/02 6:50 a.m.

In Response To: Re: language (protexts)

: It should also not be assumed that a story is not without contradictions,
: contradictions that is better resolved by stepping out of the fictional
: world for a moment and just saying, hey, the reason why x is the case is
: for reasons that have to do with things other than the story, things that
: may have to do with entertainment or game play. I mean,afterall, explain
: the medical contents of a health pack. IMV, it's just some ambiguous thing
: that looks logical in a superficial way but really has no serious
: fictional explanation. Or why are grenades always scattered outside a
: lifepod or rather than a more random distribution or a shotgun introduced
: as you are squaring off against Flood... it's for ease of reference in the
: former case and game play in the second. It may be a mistake to apply to
: much logic to the fictional world when better explanations can be foundin
: the relationship between our world and the imagined world. Having said
: that, it is also the case that what appears to be a contradiction may
: indeed have a rational explanation found in the fictional world.

IMO Gruntspeak is something that I think bungie has probably tried to explain, fictionally, since it has such a presence in the game. As for the master cheif's grenade growing huge for the Maw cutscene... I don't know if the bungie folks would attempt to explain that as anything other than entertainment.

...Maybe the MC keeps a big grenade around somewhere... You never see what his head looks like when he takes off his helmet....


Message Index




Replies:

languageprotexts 2/13/02 3:06 p.m.
     Re: languageFrogBlast 2/13/02 3:13 p.m.
           Re: languageprotexts 2/13/02 4:55 p.m.
                 Re: languageFrogBlast 2/13/02 5:08 p.m.
     Re: languageLouis Wu 2/13/02 3:17 p.m.
           Re: languageprotexts 2/13/02 4:52 p.m.
                 Re: languageMr Yun 2/13/02 5:02 p.m.
                       Re: language123456789 2/13/02 8:16 p.m.
                             Re: languageprotexts 2/14/02 3:29 a.m.
                                   Re: language123456789 2/14/02 9:51 a.m.
                       Re: languageprotexts 2/14/02 3:03 a.m.
                             Re: languageMr Yun 2/14/02 12:31 p.m.
                                   Re: languageSol Cutter 2/14/02 1:18 p.m.
                                         Re: languageKhaim 2/14/02 5:06 p.m.
                                   Re: languageprotexts 2/15/02 4:22 a.m.
                                         Re: languageFrogBlast 2/15/02 6:50 a.m.
                                               Re: languageprotexts 2/15/02 12:56 p.m.
                                                     Re: languageFrogBlast 2/15/02 2:02 p.m.
     Re: languageJeff 2/13/02 6:08 p.m.
           Re: languageRed Hot Ryan 2/13/02 10:01 p.m.
                 Re: languageprotexts 2/14/02 3:13 a.m.
           Re: languageprotexts 2/14/02 3:07 a.m.
                 Re: languageJeff 2/14/02 10:27 a.m.
                       Re: languageprotexts 2/14/02 8:38 p.m.
                             Re: languageLouis Wu 2/15/02 11:39 p.m.
                                   Re: languageprotexts 2/16/02 10:43 p.m.
           Re: languageResistivity 2/15/02 10:50 a.m.
                 Re: languageFrogBlast 2/15/02 10:52 a.m.
                 Re: languageprotexts 2/15/02 9:17 p.m.



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