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Re: Let's Talk Halo 4 | |
Posted By: Architechnid | Date: 11/16/12 7:03 a.m. |
In Response To: Let's Talk Halo 4 (Cody Miller) : First of all I'd like to congratulate 343 on making a fun game. I really mean : this, and I think they should all walk away feeling good. This isn't to : say that Halo 4 is perfect - it's far from it. There are many flaws, some : minor and a few major, but this is the studio's first game so mistakes are : expected. The true test is whether they can keep improving things as time : goes on and learning from them, but more importantly I feel absolutely : comfortable that Halo is in their hands. Agree. : The game is of course fun, and I feel faster paced which isn't necessarily a
Don't disagree. : I'm personally in favor of health, so I was sad to see it go after coming
Health...whatever. 6 one way, half dozen the other. : Legendary is WAY easier this time around. Shockingly easy really. This might
Haven't played it on Legendary yet. So I'll take your word on it. : Interestingly, the MC talks in first person now, which is I believe a first
I'd fall to the good side, as it was implemented in the game. : Story wise, 343 did a pretty good job. In terms of presentation and
Agree. : I understand what 343 was trying to do with Del Rio, but something like that
I think your point of view here, while valid in some respects, is simplistic. (at least the last 2 sentences in this paragraph, I think the rest is acutally not so much.) While I agree that the scene could have had more weight to it, I think it did serve a purpose. It progressed the storyline of Cortana's rampancy. It also showed that MC is not an order following automoton, and he has the ability to apply his critical thinking skills in his decisions to follow orders. It's also a classic storyline, and made you laugh for the same reasons it was funny in Ferris Bueller's Day Off. Just because you have a title, doesn't mean your actions should garner respect. All that is purpose. Could the scene have been of greater consequence? Yep. : An effective way to give this weight would to perhaps actually have the Chief
I think that the idea here was a good though experiment, and we should now retire it to the same place as Communism and licking a flag pole in winter. Though I will give you that it would be more consequencial than what made it into the game... : The music on the main menu wasn't the Halo theme, and that's very off
Actually, the warthog with an engine out of the McLaren was much more off putting to me. I know they wanted to do a bang up job with the sounds and all, but there was nothing wrong with the old wartie we used to know, sound wise. I also agree that some of the vast musical changes were, IMO, a bit too much of a change from the past. The new stuff doesn't make me want to buy the soundtrack the way the old ones did. The only part of the new soundtrack that really got me going was the intense digitized guitar that last about 10 seconds. : When I first played Halo 4, I really was about ready to give up halfway
I am not nearly as passionate about it, but I agree with the criticism that they are unnecessary, and overall don't add anything. : In a way, I think the fans did 343 a disservice. On one hand, 343 is going to
See I'm on the opposite end. I think they did too much. If they wanted to do something radically different than the past, they shouldn't have used a well established franchise. That's why I think Bungie was so ready to move on. Why make a Halo game if you're going to change things up too much? Make a new shooter, and really do something new and awesome. Leave this awesome for us old geezers who remember when we had to use cords for our controllers to work, and lug big CRT's to play with friends. We had to walk to school, uphill both ways, in the snow... barefoot. : The expanded arsenal was also I think a wasted opportunity. Most of the new
I completely agree. I found myself simply replacing weapons, instead of aganizing over decisions, like I remember doing back in the day. Agree. : I was likewise disappointed that the knights are essentially dealt with in
Yea, I think Frankie did us a disservice with all the hype that the Promethians were going to be a much different way of approaching AI. I found that they played very similar to the Elites. I'm not convinced it's a bad thing that they play similar, just that Frankie hyped it that way. Frankie, stick to the space mops! ;) Clearly you have no experience at this whole managing expectations for a new game thing. : Using mini games in lieu of compelling scenario design working within the
The aerial/space combat in this game was abismal compared to ODST and Reach. Fix it or remove it, but please don't put that blasphamie in front of us again. : Why is the return to battlefield countdown still in campaign? Again, this is
Um, I really didn't care about this. I'm confused why you do. : Player investment systems, just like quicktime events, are something that
Yea, they are stupid. I'm sure a lot of research, time, and effort went into developing the time investment stuff, but it actually make me want to spend less time in multi-player. As someone with two jobs, and a kid, making me spend time to get to the fun parts makes me not want to spend any time at all. Seems to defeat the purpose of introducing Spartan Ops as stated by 343. : Spartan Ops itself is kind of a mixed bag. As far as story goes, it's so
I, too, want more out of these. If I am to keep coming back week after week, I need it to give me more for my time. I'm not ready to throw in the towel, but it needs to be like tuning into BSG, where every episode (at least in the first two seasons) answers the questions you had, and gave you more to wonder about. : Lack of theatre mode outside of War Games is very disappointing, and I look
Yep. : I have mentioned the graphics , and it doesn't seem like people disagree
I disagree. I like the pretty that 343 put on. Perhaps it's because I'm much more casual, but I didn't notice a detriment to my gameplay because of the art. : I think despite all that, Halo 4 is pretty compelling to me. We'll see how it
I think it'll be good. Some of my own thoughts as well: I think that the polish of H4: FOD and the cutscenes in H4 has convinced me that it's time for a Halo movie, or even full on series. Seperate from the games, and not watered down for kids like Clone Wars, someone like me would really enjoy something like that. I've always enjoyed Halo more for the story than anything else, and particularly now that I have a life outside of pizza, beer, and Halo, it would allow me a more 'digestable' way of getting my Halo story fix. Just sayin'.
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Replies: |
Let's Talk Halo 4 | Cody Miller | 11/16/12 1:12 a.m. |
Re: Let's Talk Halo 4 | Flynn J Taggart | 11/16/12 2:06 a.m. |
Re: Let's Talk Halo 4 | JDQuackers | 11/16/12 6:29 a.m. |
Re: Let's Talk Halo 4 | Architechnid | 11/16/12 7:03 a.m. |
Re: Let's Talk Halo 4 | thebruce0 | 11/19/12 3:27 p.m. |
Re: Let's Talk Halo 4 | Kermit | 11/16/12 8:13 a.m. |
The graphics are too good. For shame, 343. *NM* | mr_mcmurder | 11/16/12 8:25 a.m. |
Don't conflate two distinct things | scarab | 11/16/12 8:47 a.m. |
Re: Don't conflate two distinct things | mr_mcmurder | 11/16/12 6:04 p.m. |
Re: Don't conflate two distinct things | kapowaz | 11/16/12 8:19 p.m. |
Re: Don't conflate two distinct things | uberfoop | 11/16/12 8:38 p.m. |
Re: Let's Talk Halo 4 | kapowaz | 11/16/12 8:28 a.m. |
Re: Let's Talk Halo 4 | scarab | 11/16/12 8:44 a.m. |
Re: Let's Talk Halo 4 | kapowaz | 11/16/12 8:54 a.m. |
Re: Let's Talk Halo 4 | Nash | 11/16/12 9:45 a.m. |
Re: Let's Talk Halo 4 | Schooly D | 11/16/12 10:22 a.m. |
Re: Let's Talk Halo 4 | kapowaz | 11/16/12 11:36 a.m. |
Re: Let's Talk Halo 4 | Ibeechu | 11/16/12 2:47 p.m. |
Agreed. | Bones | 11/16/12 4:16 p.m. |
Re: Let's Talk Halo 4 | Azo 'Galvat | 11/16/12 10:44 a.m. |
Re: Let's Talk Halo 4 | SonGoharotto | 11/16/12 11:44 a.m. |
Re: Let's Talk Halo 4 | kidtsunami | 11/16/12 3:17 p.m. |
Sorry | kidtsunami | 11/16/12 5:18 p.m. |
Great post. Two thumbs up. | Gravemind | 11/16/12 3:34 p.m. |
Re: Let's Talk Halo 4 | Avateur | 11/16/12 11:11 p.m. |
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