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Re: Let's Talk Halo 4 | |
Posted By: Flynn J Taggart | Date: 11/16/12 2:06 a.m. |
In Response To: Let's Talk Halo 4 (Cody Miller) : Player investment systems, just like quicktime events, are something that : never ever makes a game better. When I first played Spartan Ops, I had to : start with an AR / Pistol while my friends got to start with better : weapons. This is absolutely ridiculous, and I really have no desire to : have to unlock the ability to use better loadouts later. The proper thing : to do is to either allow preferred loadouts to be fully customized right : from the beginning, or have each episode contain 5 loadouts to pick from : tailored to the mission. I mean, if I can eventually add the DMR or Plasma : pistol, what difference does it make if I wait or get it now? The end : result is the same fucking thing, but if you give it to me right away I : can have all the fun I should have been having instead of playing with : shitty loadouts. When you have a system like this, you are making players : play an inferior version of your game repeatedly in order to get to the : 'real' version. That's horrible. Ditch this system. Please pay more : attention and stop including things that make your game worse. GTA V is supposedly even going so far as to make everything in the game world available to the player right off the bat. I think the belief with some developers is that while they know what the most popular weapons and items are and that a lot of players want to use those exclusively, they'll purposefully design it such that the player will have to use a lot of other stuff in the gameplay sandbox before getting to the popular items, because the designers think the other weapons/items/etc. are as worthwhile as the popular ones. I think it's a cop out, but Rockstar seems to be listening, at least.
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Replies: |
Let's Talk Halo 4 | Cody Miller | 11/16/12 1:12 a.m. |
Re: Let's Talk Halo 4 | Flynn J Taggart | 11/16/12 2:06 a.m. |
Re: Let's Talk Halo 4 | JDQuackers | 11/16/12 6:29 a.m. |
Re: Let's Talk Halo 4 | Architechnid | 11/16/12 7:03 a.m. |
Re: Let's Talk Halo 4 | thebruce0 | 11/19/12 3:27 p.m. |
Re: Let's Talk Halo 4 | Kermit | 11/16/12 8:13 a.m. |
The graphics are too good. For shame, 343. *NM* | mr_mcmurder | 11/16/12 8:25 a.m. |
Don't conflate two distinct things | scarab | 11/16/12 8:47 a.m. |
Re: Don't conflate two distinct things | mr_mcmurder | 11/16/12 6:04 p.m. |
Re: Don't conflate two distinct things | kapowaz | 11/16/12 8:19 p.m. |
Re: Don't conflate two distinct things | uberfoop | 11/16/12 8:38 p.m. |
Re: Let's Talk Halo 4 | kapowaz | 11/16/12 8:28 a.m. |
Re: Let's Talk Halo 4 | scarab | 11/16/12 8:44 a.m. |
Re: Let's Talk Halo 4 | kapowaz | 11/16/12 8:54 a.m. |
Re: Let's Talk Halo 4 | Nash | 11/16/12 9:45 a.m. |
Re: Let's Talk Halo 4 | Schooly D | 11/16/12 10:22 a.m. |
Re: Let's Talk Halo 4 | kapowaz | 11/16/12 11:36 a.m. |
Re: Let's Talk Halo 4 | Ibeechu | 11/16/12 2:47 p.m. |
Agreed. | Bones | 11/16/12 4:16 p.m. |
Re: Let's Talk Halo 4 | Azo 'Galvat | 11/16/12 10:44 a.m. |
Re: Let's Talk Halo 4 | SonGoharotto | 11/16/12 11:44 a.m. |
Re: Let's Talk Halo 4 | kidtsunami | 11/16/12 3:17 p.m. |
Sorry | kidtsunami | 11/16/12 5:18 p.m. |
Great post. Two thumbs up. | Gravemind | 11/16/12 3:34 p.m. |
Re: Let's Talk Halo 4 | Avateur | 11/16/12 11:11 p.m. |
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