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Re: Headhunters #2 posted
Posted By: Leviathan <levihoffmeier@gmail.com>Date: 6/25/11 10:15 p.m.

In Response To: Re: Headhunters #2 posted (Bry)


: In all likelihood that is the case, though from a fictional standpoint, I
: wouldn't think too much of it myself and it would be quite reasonable to
: have some variety.

: Fact is, in real life, its absolutely not the case that every single ship in
: the same class is identical to each other. Tweaks happen all the time,
: especially as better ways are found to put things together. HMS
: Invincible (R05) was 689ft long long, whereas HMS Illustrious (R06) was
: 686ft long. Illustrious was also about 2kts faster due to minor tweaks
: to the hull.
: Both are Invincible -class carriers with only 2 years separating their
: launches, but they are not by any means carbon copies of each other.

: Say if, for example, one cruiser might be frequently designated as a flagship
: with a Prophet on board. That certain efforts would be made to make the
: interior look more impressive and worthy of its role is entirely possible.

I think you're definitely right, and I'm perfectly fine with a variety of doors in High Charity (except for that door in the Halo 2 location featured in Halo 3- that's just a tiny overwrite, but it didn't REALLY bother me too much. :) ). Sometimes a person may see one thing in a universe like this and leave no room for exceptions to the rule, or varieties found in similar situations to the ones you mentioned.

It's been a long war, and humanity and the Covenant alike have/had a wide empire with many cultures. So I think there's definitely a lot of variance in the games and EU that could be imagined as just plain realistic in such a huge universe. For example: ODST drop pods didn't just get retconned into having windows; in my mind there's just different models of launch pods, or older and newer classes of pods. Same with Banshees, Pelicans, UNSC uniforms over the course of 50 years of combat... I can probably think of others... I think Frankie once mentioned a long time ago that the Halo 2 scarab was simply a different model of the machine, specialized for excavation.

Variety doesn't have to mean contradiction - and it's only contradictions that I have an issue with. :)

P.S. We're talking about doors. We're sooo nerdy right now. Because, y'know... the rest of the time...

Leviathan.Bungie.Org



Message Index




Replies:

Headhunters #2 postedCaptainTony 6/25/11 11:09 a.m.
     Re: A quick reviewCaptainTony 6/25/11 11:21 a.m.
           Re: A quick review0postmortem0 6/25/11 11:37 a.m.
                 Re: A quick reviewCaptainTony 6/25/11 11:45 a.m.
                       Re: A quick review0postmortem0 6/25/11 12:05 p.m.
                             Re: A quick reviewhotshot revan 6/25/11 2:37 p.m.
                                   Re: A quick review0postmortem0 6/25/11 3:00 p.m.
                                   Re: A quick reviewThe Loot 6/25/11 3:08 p.m.
           I agree.serpx 6/25/11 1:24 p.m.
     So awesome.GrimBrother One 6/25/11 1:39 p.m.
     Re: Headhunters #2 postedCaneCutter 6/25/11 4:50 p.m.
           Re: Headhunters #2 postedThe Loot 6/25/11 5:28 p.m.
           Re: Headhunters #2 postedGeneral Vagueness 6/25/11 5:39 p.m.
                 Re: Headhunters #2 posted0postmortem0 6/25/11 6:20 p.m.
                       Re: Headhunters #2 postedStephen L. (SoundEffect) 6/25/11 7:07 p.m.
                             Re: Headhunters #2 postedBry 6/25/11 7:57 p.m.
                                   Re: Headhunters #2 postedLeviathan 6/25/11 8:09 p.m.
                                         Re: Headhunters #2 postedStephen L. (SoundEffect) 6/25/11 8:22 p.m.
                                               Re: Headhunters #2 postedLeviathan 6/25/11 8:35 p.m.
                                                     Re: Headhunters #2 postedStephen L. (SoundEffect) 6/25/11 9:28 p.m.
                                                           Re: Headhunters #2 postedHyokin 6/25/11 9:48 p.m.
                                                                 Re: Headhunters #2 postedGeneral Vagueness 6/26/11 8:30 a.m.
                                                           Re: Headhunters #2 postedHedgemony 6/25/11 10:26 p.m.
                                                                 Re: Headhunters #2 posted0postmortem0 6/25/11 10:33 p.m.
                                                                 Re: Headhunters #2 postedStephen L. (SoundEffect) 6/26/11 7:36 a.m.
                                                     Re: Headhunters #2 postedBry 6/25/11 9:39 p.m.
                                                           Re: Headhunters #2 postedLeviathan 6/25/11 10:15 p.m.
                                                                 Re: Headhunters #2 postedQuirel 6/25/11 10:33 p.m.
                                                                       HBO: Get your doors here! *NM*Dagoonite 6/26/11 12:49 a.m.
                                                                 Re: Headhunters #2 postedGeneral Vagueness 6/26/11 8:44 a.m.
                                                                       Re: Headhunters #2 postedBry 6/26/11 9:03 a.m.
                                                                             Re: Headhunters #2 postedGeneral Vagueness 6/26/11 10:04 a.m.
                                                                                   Re: Headhunters #2 postedLeviathan 6/26/11 10:37 a.m.
                                                                                         Re: Headhunters #2 postedBry 6/26/11 11:09 a.m.
                                                                                               Re: Headhunters #2 postedGeneral Vagueness 6/26/11 11:17 a.m.
                                                                                               Re: Headhunters #2 postedQuirel 6/26/11 7:16 p.m.
                                                                             Re: Headhunters #2 postedQuirel 6/26/11 7:15 p.m.
                                                                                   Re: Headhunters #2 postedBry 6/26/11 7:48 p.m.
                                                                                         Re: Headhunters #2 postedHyokin 6/26/11 11:11 p.m.
                                                                       Re: Headhunters #2 postedStephen L. (SoundEffect) 6/26/11 9:34 a.m.
     OverkillJDQuackers 6/25/11 5:28 p.m.
     Re: Headhunters #2 postedGtag is Reluctant chaos 6/25/11 11:17 p.m.



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