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Master Chief and Weak Weapons in Halo 2 | |
Posted By: Major Chris Feris <Vadcol@hotmail.com> | Date: 2/2/06 6:11 p.m. |
In Response To: Q&A for tomorrow's Update (Frankie) Hello, Frankie. I would like to know why Bungie wasn't forthcoming about Master Chief part-time role in Halo 2 before the game was released? Why did Bungie felt a need to forced gamers to play as the Arbiter, an enemy combatant?Master Chief was the sole reason why over a million of Halo fans purchased Halo 2 on Day 1 after playing the greatest FPS ever, Halo:CE. I would like to know Bungie's reasons for this switch. And last, why did Bungie made Halo 2's weapons so weak and sometimes useless like the Magnum compared to Halo:CE awesome powerful weapons? For example, a single Needler from Halo:CE would decimate "any" Covenant or Flood in matter of seconds. While a single or dual Needlers from Halo 2 is totally useless and non-effective against any target. Why did the Battle Rifle and Carbine had such a low ammo count? I hope I can get real answers to real questions from you, Frankie. |
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