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Re: Randomly-generated maps Marathon?
Posted By: Dispatcher <madmacs@excite.com>Date: 11/5/99 11:08 a.m.

In Response To: Re: Randomly-generated maps? (Claude Errera)

> [randomly generated levels]

> [more snips]

> My memory is hazy, and the link doesn't work any more:

> http://imlab9.landarch.uiuc.edu /~ken/marathon/

> But I'm pretty sure Ken had been working on an automatic map
> generator... I can't remember now. It seems to me it was a
> thesis project for an ai class, or something. Someone with a
> better memory (or better archives) than me might be able to
> flesh this out. Hamish?

I also remember this. Don't know how to find the person, or the results of his project. But Claude is right. Seems like when I visited his pages, Ken (?) would comment that, at least for structures and indoor environs, a 100% random generation would be absurd. He indicated that rules had to apply to the process to yield decent results. Seems that the Halo has just the opposite problem. The open outdoors. . .and LOTS of it.

Dispatcher


Message Index




Replies:

Automapping?Loren Petrich 11/3/99 8:09 p.m.
     Re: Automapping?Nathan 11/3/99 9:32 p.m.
           Re: Automapping?Jägermeister 11/4/99 12:22 a.m.
                 (En)Trail blazingDispatcher 11/4/99 9:17 p.m.
           Re: Automapping?Ben Schodek 11/4/99 3:13 p.m.
                 Randomly Generated Maps and the "Whole Halo"Nathan 11/4/99 3:24 p.m.
                 Randomly-generated maps?Loren Petrich 11/4/99 5:14 p.m.
                       Re: Randomly-generated maps?Claude Errera 11/4/99 10:32 p.m.
                             Re: Randomly-generated maps Marathon?Dispatcher 11/5/99 11:08 a.m.
                             Re: Randomly-generated maps?Hamish Sinclair 11/5/99 1:30 p.m.
                       Re: Randomly-generated maps?Butcher 11/5/99 12:55 a.m.



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