Good point, actually. You can circle strafe infinitely on a keyboard without moving your hand constantly, so maybe that's one reason I like it.
: My rule of thumb has become that if I’m going to be shooting more often than
: I’m going to be dodging, I’ll use mouse and keyboard. If I’m primarily
: going to be punching and dodging, I’ll use keyboard only.
: I actually have non-arbitrary reasoning for this: the movement for strafing
: around enemies is much more consistent on keyboard, because you have to
: keep picking up the mouse and putting it back down to maintain the motion
: necessary to turn the player. With keyboard, you can keep turning more
: consistently and predictably. However, with mouse, you can look around
: much more quickly and precisely than you can with the keyboard, which is
: essential if you’re going to be shooting a lot. (You could presumably use
: a trackball to be able to keep turning more consistently… but really, who
: wants to play Marathon with a trackball?)
: I’ve developed this strategy after practising with mouse and keyboard a lot
: over the last several months and becoming… less terrible with them. I’d
: still consider myself *better*, overall, with keyboard, and I usually use
: it to play the vanilla solo games (though, when I finally get around to
: doing speedrun attempts, I’ll use the mouse for that) and most of the
: scenarios. However, there are certain games, such as Phoenix and Yuge,
: that are simply *better* with mouse and keyboard.