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Re: Tour of Duty - Bigger Guns Nearby | ||
Posted By: Jabberwok | Date: 7/10/12 3:50 a.m. | |
In Response To: Re: Tour of Duty - Bigger Guns Nearby (PerseusSpartacus) The AR of the first Halo was still ridiculously inaccurate compared to weapons in most other games. And in Marathon, I still found it useful on any difficulty level, because the inaccuracy is negligible at close ranges, especially when dealing with multiple opponents. The Marathon games have a lot of close range encounters, and shotgun ammo is generally scarce. I think the AR rounds out the weapon selection very well, as it's useful in a large number of different situations, and many of the other weapons are more specialized. Also, I've seen plenty of players kicking ass with the AR in MP games. : Yeah, it's great on Kindergarten because you can just mow things down without
: Me personally, I prefer slower, more thought out gameplay, something
: Basically, if you have an SMG, by the time a Shotgun-wielding player can get
: Cheers,
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