: After a bit of fighting through passageways and into a room with three
: pillars, we eventually encounter a trap. A trap, you say? Yes; if you
: proceed far enough, you'll trigger Compilers to drop down in front of and
: behind you, cutting off your escape route (temporarily). Luckily, you can
: spring the trap early by firing a shot into the air, causing the S'pht to
: drop down prematurely and allowing you some room to retreat if need be.
Woah! That was supposed to be fixed. What version of M1A1 are you using?
In the original game you can't activate those Compilers by firing a shot. You must step on a trigger poly to activate the trap.
Cheers
Hamish