/-/S'pht-Translator-Active/-/


Re: Finished the last chapter
Posted By: Blake37Date: 7/10/07 2:11 p.m.

In Response To: Re: Finished the last chapter (Forrest of B.org)

: Also, instructions for this level were at the end of the previous level: go
: down into the core, deactivate some circuits, and smash some wires.
: Unfortunately, as you noticed, the place is damaged and flooding, so not
: all of the doors work, and getting down into there is tricky...

Hmm, maybe some maps in the terms would help, like, not give too much away, but have a picture of a key area or two and a line that says something about possible malfuntions, just to make it more clear. It could be that my readiong comprehension is low =)

: Hmm invisible projectiles is odd, I've not seen that. Are they invisible like
: a cloaked S'pht, or invisible like the sprite is missing?

I guesse it's like the sprite is missing. There isn't any hint of a projectile untill you get hit. It took me a while to figure out what was going on.

: Also, again, are you using the blades? Dive into the melee! Though on higher
: difficulties the exploding Nightmares could be a bit of a problem, I
: imagine. What say you about meleeing the Nightmares - too much? Make them
: not explode? I already made it hurt less.

The biggest problem is the number of headless. They can completly fill those small hallways with projectiles, and each one is pretty damaging. And since some of those halls are both long and narrow, you've got no place to dodge. It is cool when you can wade through them, the blades definitly rock, but it's when you can't that it gets ugly. The biggest problem I think is the lack of safe ground. It really helps (me anyway) to have a place to sit and look at the map and think. The exploding nightmares arn't much of a problem as far as killing you goes, but they can be really confusing cuz they'll throw you around into other ouchie things and blind you and stuff. It can add to the experiance, but it can also get you killed fast. Maybe if they didn;t all explode. Also, killing hunters with the blades is a pain, cuz they'll explode, with far more hurty than the nightmares.

: Also also, like Deep Into The Grotto, the mission was explained at the end of
: the previous level: Go make friends with our alien visitors or, if they're
: not friendly, blow their ship up so the Enemy can't capture it. As for the
: surprise, would some sort of "Warning: damage to these circuits will
: cause excess coolant overflow" terminal near the smashable wires
: help? (And there's no message at the end, you're teleported out by the
: Watcher just before the ship explodes, as he explains on the next level).

Well, the warning depends on how you want to inturprent the game. Does the charactor know that he's flooding the place, or is he running around randomly hitting switchs and seeing what happens? Having no warning makes you think real fast, but having a warning seems more realistic.

I somehow missed reading any terminal in deep into the grotto. I read hathors message, but when I smashed the thing, I crossed where the force feild was, than rembered the terminal, but the feild was still there! I'm thinking now I got to the circuts via a bug, so there's that to look into.

: I'm considering making it so you can't just jump down from the top, but have
: to take the door (though the elevator can still return you back to the
: top). Did you jump or walk? What do you think about making players walk?

I jumped out of both points and walked from the door, returning each time, just to kill everything that might get in my way in the first half of the level. If you couldent jump out from near the elevator, you might not know about it. Personally, I really like having a few different ways to aproach the beginning, but being forced to walk wouldnt be bad, it'd just be different.

: Maybe I should raise the rim of the hole on the door side, so you can't just
: jump straight in but have to go around.

That's probably be good.

: Also, NOTE TO SELF: create a diagram of the Mount Point for a terminal pic.
: People are probably confused about how you can jump down into space from
: the top of a mountain, or if not that, then why the atmosphere doesn't all
: get sucked out.

: (The idea is supposed to be like Fist-of-God mountain from Ringworld: a
: mountain so high it leaves the atmosphere, allowing it to have a hole that
: goes down outside the sphere, without the atmosphere all rushing out. In
: the sphere, this is used for bringing ships in and out. This is,
: obviously, a very small mount point, used for shuttles and such, which
: normally dock on the trellises around the hole).

Yeah, I remeber you telling me that a wahile ago. Having a diagram would definitly be good.

: The exit term is where the missing epilogue text is supposed to go (see
: Missing Features section from the release text). For now, it just takes
: you to the To Be Concluded screen instead. The end screen will be credits
: and pretty pictures once we get the epilogue text done.

Ohhh, pretty pictures!

: Thanks again for great feedback Blake! :-)

No prob

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Pre-2004 Posts

Replies:

Eternal X Alpha 5Forrest of B.org 7/6/07 9:48 p.m.
     Re: Eternal X Alpha 5Blake37 7/7/07 2:41 p.m.
           Re: Eternal X Alpha 5Adam Ashwell 7/7/07 3:39 p.m.
                 Re: Eternal X Alpha 5Forrest of B.org 7/7/07 4:20 p.m.
                       Re: Eternal X Alpha 5Adam Ashwell 7/7/07 4:38 p.m.
                             Re: Eternal X Alpha 5Blake37 7/7/07 6:18 p.m.
     Also of note...Forrest of B.org 7/7/07 5:51 p.m.
     IMPORTANT - FATAL BUG, NEW UPLOADForrest of B.org 7/7/07 6:54 p.m.
     bug reportingBlake37 7/8/07 9:21 a.m.
           Re: bug reportingForrest of B.org 7/8/07 12:35 p.m.
                 Re: bug reportingBlake37 7/9/07 7:31 a.m.
                       More testing resultsBlake37 7/9/07 3:16 p.m.
                             Re: More testing resultsAdam Ashwell 7/9/07 5:24 p.m.
                                   Re: More testing resultsBlake37 7/9/07 6:04 p.m.
                                         Re: More testing resultsForrest of B.org 7/9/07 10:36 p.m.
                                               Re: More testing resultsBlake37 7/10/07 3:43 a.m.
                                                     Re: More testing resultsForrest of B.org 7/10/07 12:14 p.m.
                                                           Re: More testing resultsBlake37 7/10/07 12:24 p.m.
                             Re: More testing resultsForrest of B.org 7/9/07 10:33 p.m.
                                   Re: More testing resultsBlake37 7/10/07 3:40 a.m.
                                         Re: More testing resultsForrest of B.org 7/10/07 12:43 p.m.
                                   Re: More testing resultsrampancy 3/9/08 11:43 a.m.
     Re: Eternal X Alpha 5D-M.A. 7/9/07 3:41 a.m.
           Re: Eternal X Alpha 5Forrest of B.org 7/9/07 10:26 p.m.
                 Re: Eternal X Alpha 5D-M.A. 7/13/07 6:06 a.m.
                 Re: Eternal X Alpha 5treellama 7/13/07 8:28 a.m.
     D:. As much as I want to play...Funkmon 7/9/07 8:15 p.m.
     Finished the last chapterBlake37 7/10/07 10:55 a.m.
           Re: Finished the last chapterBlake37 7/10/07 12:17 p.m.
                 Re: Finished the last chapterForrest of B.org 7/10/07 1:10 p.m.
                       Re: Finished the last chapterBlake37 7/10/07 1:50 p.m.
                             Re: Finished the last chapterForrest of B.org 7/10/07 6:14 p.m.
                                   Re: Finished the last chapterBlake37 7/10/07 6:29 p.m.
                                         Re: Finished the last chapterForrest of B.org 7/10/07 6:31 p.m.
                                               Re: Finished the last chapterBlake37 7/10/07 6:40 p.m.
                                                     Re: Finished the last chapterBlake37 7/11/07 12:06 p.m.
                                                           Re: Finished the last chapterForrest of B.org 7/11/07 6:02 p.m.
                                                                 Re: Finished the last chapterscreamingfool 7/12/07 10:39 a.m.
           Re: Finished the last chapterForrest of B.org 7/10/07 1:05 p.m.
                 Re: Finished the last chapterBlake37 7/10/07 2:11 p.m.
                       Re: Finished the last chapterForrest of B.org 7/10/07 3:10 p.m.
                             Re: Finished the last chapterBlake37 7/10/07 4:45 p.m.
                                   Re: Finished the last chapterForrest of B.org 7/11/07 12:04 p.m.
                                         Re: Finished the last chapterBlake37 7/11/07 12:10 p.m.

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