: My thought exactly. Maybe they should just turn off the HD textures from here
: on out. I know it won't look quite as nice when the textures do match, but
: when they don't, it's just weird. Same goes for the HD monsters, because I
: don't know if there are any other monsters in here with new graphics -
: there probably are, but I can't remember them.
What's odd is that the Devlins work no matter what plugins I have turned on or off. Irons' script identifies them as Hunters, but they have the correct models. The Mystics, though, aren't working-- as are some other textures.
What's worse, though, is that the first level I tried to play with all the new plugins off (level 6, the one just released today) crashes when I reach the first big double door if I don't have the HD scenery plugin activated. I have no idea why that is.
One good thing is that a
: number of other scenarios have their own HD graphics - Tempus Irae
: definitely has hi-res textures packed in, and I believe the weapons are
: all the same as in Infinity, so they can definitely use the HD weapons. As
: for Phoenix, the only plugin worth having is the altered XBLA HUD -
: nothing else is designed for Phoenix, and the built-in graphics are good
: enough on their own.
: Vale,
: Perseus