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Re: twinkle twinkle
Posted By: ThetaDot <ThetaDot@twmi.rr.com>Date: 11/12/02 8:02 p.m.

In Response To: Re: twinkle twinkle (Roger Wilco)

You have the final rule on the lense flares, but you can't pretend they don't exist. Because you are sporting 3ds max 4.2 (why do you guys call it 3d studio max???) you have Video Post. If you don't want to add actual flares to the sun, please atleast put a lense flare filter on it with all but the brighten option turned off. You have to have it look like a star right?
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I use 3ds max 5, it's definately worth the $$.
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I'd sure like to get my hands on some of that *non black* materal that absorbs light. Laws of light man: If it's not black, it has to give off light. But hey it's Halo so it doesn't matter. My point is: You can have the spaceship be made out of a stealthy metal, but who will know unless it is clearly stated? The result is that people will just think it looks bad, because it's a metal that doesn't shine.
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You must storyboard. If you don't already have your storyboard set up, halt production. This is the wisdom of countless movie makers. You have to have a story and everything has to make sense.
===
-ThetaDot-


Message Index




Replies:

Render test...for no good reasonRoger Wilco 11/11/02 8:03 p.m.
     Re: Render test...for no good reasonLouis Wu 11/11/02 8:11 p.m.
     Re: Render test...for no good reasonHipboyscott 11/11/02 8:12 p.m.
           Re: Render test...for no good reasonLion 11/11/02 8:33 p.m.
                 Re: Render test...for no good reasonKonrad9 11/11/02 9:33 p.m.
     Re: Render test...for no good reasonvector40 11/11/02 11:28 p.m.
           Re: Render test...for no good reasonUriel 11/12/02 1:22 a.m.
     Re: :)•M 11/11/02 11:39 p.m.
     Re: Render test...for no good reasonFrogBlast 11/12/02 12:35 a.m.
           Re: Render test...for no good reasonWarbow 11/12/02 7:32 a.m.
                 twinkle twinkleRoger Wilco 11/12/02 11:11 a.m.
                       Re: twinkle twinkleThetaDot 11/12/02 2:59 p.m.
                             Re: twinkle twinkleChris O 11/12/02 4:28 p.m.
                                   Re: twinkle twinkleRoger Wilco 11/12/02 7:25 p.m.
                                         Random InsertionSilV3RSix 11/12/02 9:18 p.m.
                             Re: twinkle twinkleRoger Wilco 11/12/02 7:22 p.m.
                                   Re: twinkle twinkleThetaDot 11/12/02 8:02 p.m.
     Vespers should make short work of that. :) *nm*Jonas 11/12/02 6:47 p.m.
           Re: Vespers should make short work of that. :) *nmRoger Wilco 11/12/02 7:53 p.m.
           There is no Vesper. ::bends:: *NM*vector40 11/13/02 12:57 a.m.
     Re: Render test...for no good reasonMagimann 11/12/02 8:00 p.m.



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