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Body hopping
Posted By: scarabDate: 1/18/12 6:18 p.m.

In Response To: Re: BTF#7 The Deeper End of the Military Sci-Fi Po (scarab)


: Actually maybe we should bleed out. Don't worry about health. If we are a
: faceless soldier then we can pop into another soldiers body after the
: current one dies. So no return to checkpoint, the battle continues until
: the mission objective is achieved or all available bodies are gone.

If the game had some form of squad based mechanics then you could start the level in charge and go to the next rank down on each death. Lower rank means less people under you so less influence on tactics. There would be more incentive to stay alive.


Message Index




Replies:

BTF#7 The Deeper End of the Military Sci-Fi PoolDani 1/18/12 9:05 a.m.
     Re: BTF#7 The Deeper End of the Military Sci-Fi PoGeneral Battuta 1/18/12 10:56 a.m.
           Re: BTF#7 The Deeper End of the Military Sci-Fi PoBeckx 1/18/12 11:30 a.m.
           CoD might have been a poor example.uberfoop 1/18/12 11:40 a.m.
                 Re: CoD might have been a poor example.Beckx 1/18/12 11:45 a.m.
                       Re: CoD might have been a poor example.uberfoop 1/18/12 11:56 a.m.
                             Re: CoD might have been a poor example.Beckx 1/18/12 11:59 a.m.
                       Re: CoD might have been a poor example.Bry 1/18/12 2:06 p.m.
                             Re: CoD might have been a poor example.davidfuchs 1/18/12 2:27 p.m.
                             Re: CoD might have been a poor example.General Battuta 1/18/12 2:48 p.m.
     Re: BTF#7 The Deeper End of the Military Sci-Fi Podavidfuchs 1/18/12 12:46 p.m.
     Re: BTF#7 The Deeper End of the Military Sci-Fi PoQuirel 1/18/12 3:18 p.m.
     Re: BTF#7 The Deeper End of the Military Sci-Fi Poscarab 1/18/12 6:13 p.m.
           Body hoppingscarab 1/18/12 6:18 p.m.



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