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Re: News from the Halo Panel at the NY Comic Con
Posted By: uberfoop <atkinso2@seattleu.edu>Date: 10/16/11 12:29 p.m.

In Response To: Re: News from the Halo Panel at the NY Comic Con (DHalo)


: Actually, when it comes to game objects like weapons, characters, etc, those
: are easily editable. They use tools like Sapien and Guerilla. Deleting a
: grunt would be extremely easy, as would changing what it does...

Where in my post did I indicate that there would be technical difficulties in editing or removing the grunt?

I said that they might not do it because they've stated repeatedly they want absolutely as little change to the gameplay as possible, which probably means preserving placement and mechanical behavior of dynamic objects wherever possible.


Message Index




Replies:

News from the Halo Panel at the NY Comic ConSimpsons Rule 10/16/11 2:34 a.m.
     confirm RvB voices by non-confirmation?!nillapuddin 10/16/11 3:20 a.m.
     Re: News from the Halo Panel at the NY Comic Conuberfoop 10/16/11 3:46 a.m.
           Re: News from the Halo Panel at the NY Comic ConDHalo 10/16/11 10:43 a.m.
                 Re: News from the Halo Panel at the NY Comic Conuberfoop 10/16/11 12:29 p.m.
                       Re: News from the Halo Panel at the NY Comic ConDHalo 10/16/11 5:19 p.m.
     Re: News from the Halo Panel at the NY Comic ConLord Friendship 10/16/11 11:27 a.m.
           Re: News from the Halo Panel at the NY Comic Condavidfuchs 10/16/11 12:17 p.m.
                 Re: News from the Halo Panel at the NY Comic ConLord Friendship 10/16/11 1:15 p.m.
     Re: News from the Halo Panel at the NY Comic ConTrunks 10/17/11 3:52 p.m.
     Re: News from the Halo Panel at the NY Comic ConGeneral Vagueness 10/17/11 4:39 p.m.
           Re: News from the Halo Panel at the NY Comic ConLurono 10/17/11 10:44 p.m.
                 Re: News from the Halo Panel at the NY Comic ConGeneral Vagueness 10/18/11 11:11 a.m.



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