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Re: Halo [R]Evolved - The Maw | |
Posted By: SonGoharotto <SonGoharotto@gmail.com> | Date: 5/31/11 1:39 p.m. |
In Response To: Re: Halo [R]Evolved - The Maw (Jaydee) : 1. Oh my God, first section would be so badass, I think it was a good choice : to add it. The scenery would be beautiful as one fights, I'd probably be : distracted by the scale of what is happening. However, keep in mind that : players have a thing against AI drivers. Paranoia would prevent them from : allowing McKay to take the wheel, before they felt silly and let her : drive. Granted. But McKay is technically the ranking officer, so Master Chief can't really order her out of the driver's seat. The intention is that this segment is "on rails" enough that the player shouldn't even have to think about who's driving. The Warthog can be destroyed by direct fire, but there's no real danger of being EMPed, or flipped and left stranded. This moment is about the push to the final goal, not lounging around and exploring. : 3. The deaths of several characters: -Have McKay survive for a second after
Looking at it again, I do think there should probably be some kind of comment from Cortana, at least. But I also want to avoid the cliched war movie ending for her. Silva had a bit of that, to help redeem his generally dickish personality. McKay, however, has been more supportive of MC and I wanted her to go out with action, not words. McKay doesn't have to say, "Go get 'em, Chief!" He knows what to do. And she knows her life is 100% expendable, so long as giving it up means Chief has that much more of a chance to finish the job. : -I remember Zuka's end in the book. It was a good choice that you'd allow him
I'm not so sure about that. Do you think Master Chief gives much thought to each individual Elite he kills? The only reason he jumped to action at the sight of the Supreme Commander was because of what Thel represented: The very face of doom that befell his brothers and sisters. Zuka, by comparison, was little more than a nuisance. To a Sangheili, dying without fanfare is a fitting end for someone who forsakes honor and duty for revenge. (When given the opportunity, Master Chief set aside his feelings for the greater good. If he had tried to rumble with Thel and the honor guard, he wouldn't have accomplished a damn thing, let along saved the galaxy.) : 4. I love the detail you put into the Covenant ships being obsessed with
Cortana goes so far to mention wiping out "a whole Covenant armada." But in H:CE, we don't see much of that beyond T&R. I thought it was important to show that there's still plenty of Covies out in space, but the destruction of Halo also went a long way to getting revenge for all the shit you've had to put up with over the course of the game. =D : 5. On the legendary ending: Remember that not all players get to read the
Don't forget, I show right at the beginning of the game that there was another SPARTAN, wounded in battle. The whole point of including Linda's presence, even without any kind of plot relevance, is to reveal a layer of depth to Master Chief's character. The player should feel that something important has been lost. Not just Reach; this is personal. All of John's efforts to rescue UNSC personnel over the course of the game -- something the player should want to actively pursue -- is a way of filling that void. And at the end, bringing Linda back is almost like a keepsake for John. Even if she is dead and you never see her in the core trilogy again, this is why he fights. Not just for "Earth" or "survival," but for his brothers and sisters -- the SPARTANs, the men and women of the UNSC, every human being. Master Chief will gladly sacrifice himself, Cortana, anything, if it means keeping one more person alive. He may be a dispassionate warmachine, completely removed from society, but I think we don't give the Chief enough credit for knowing what really counts. He's not just an alien-killing badass, he is the human spirit incarnate. : Similarly, for people that had not read
I think H2 has that covered. At the end of H1, you're supposed to think Master Chief is the last living human left in these parts. Even Linda is assumed dead. That sense of loneliness should be acutely felt. Leaving Johnson's survival at "It's classified" is good enough for me. That said, I suppose I could write some campaign DLC for Johnson. =P
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Replies: |
Halo [R]Evolved - The Maw | SonGoharotto | 5/30/11 8:31 p.m. |
Re: Halo [R]Evolved - The Maw | ZackDark | 5/30/11 9:00 p.m. |
Re: Halo [R]Evolved - The Maw | SonGoharotto | 5/31/11 1:05 p.m. |
Re: Halo [R]Evolved - The Maw | Arithmomaniac | 6/2/11 11:12 a.m. |
Re: Halo [R]Evolved - The Maw | SonGoharotto | 6/2/11 6:57 p.m. |
Good work! | Arithmomaniac | 5/30/11 9:16 p.m. |
Re: Good work! | SonGoharotto | 5/31/11 1:08 p.m. |
Re: Halo [R]Evolved - The Maw | Jaydee | 5/30/11 11:12 p.m. |
Re: Halo [R]Evolved - The Maw | SonGoharotto | 5/31/11 1:39 p.m. |
Re: Miss TaR | davidfuchs | 5/31/11 11:57 a.m. |
Re: Miss TaR | SonGoharotto | 5/31/11 1:43 p.m. |
Re: Miss TaR | davidfuchs | 5/31/11 2:08 p.m. |
Re: Halo [R]Evolved - The Maw | Cody Miller | 5/31/11 2:08 p.m. |
Re: Halo [R]Evolved - The Maw | SonGoharotto | 5/31/11 4:04 p.m. |
Re: Halo [R]Evolved - The Maw | Cody Miller | 5/31/11 5:10 p.m. |
Re: Halo [R]Evolved - The Maw | sithhead | 6/2/11 1:59 a.m. |
Re: Halo [R]Evolved - The Maw | SonGoharotto | 6/3/11 5:22 a.m. |
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