In Response To: A Serious Question for Matt (MamoVaka)
> hi Matt, I have been following this game, spoke to some of you
> guys at E3 and need to ask one question. Why do you think it is
> taking so long to produce this game?
> For instance, at E3 I saw a guy run around and drive the
> vechiles and fire shotguns and gernade launcher etc. Seemed to
> be looking nice, and you guys have spent 4 years on this project
> already.. I mean you said "Halo is nowhere near the point
> where we can give a release date yet" how could this be?
> Surely you know what percent done you are and can comment on a
> summer 2001 release date? how many developers are working on the
> game now? is the team really only 4 people? I am just confused,
> I know it takes years now to develop great complex games, but
> you guys are going to be pushing 5 or 6 years for this one. What
> do you think is the main reason (besides the crazy amount of
> work) it is that this game is taking so long?
> I am not complaining I know it takes forever nowadays to produce
> a game, but Black and White should be out by november and it is
> in many ways just as grand an undertaking as Halo, also Team
> Fortress 2 is to come out in June and that is also another Grand
> undertaking. Judging by how complete the game looked at E3 it
> just seems that it really should be able to release by this
> summer? Do you think it is possible? Can you tell us what is
> taking so long in it's development process?
Halo has only been in development three years, not four. Games with lots of new tech often take a long time, especially if they're going for a well-developed single player element.
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