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Oh I almost forgot
Posted By: Desio <ESRAU@excite.com>Date: 12/29/99 8:26 a.m.

In Response To: Additional Speculation (Desio)

This also can be tied into the argument for specialized units ie scientists, engineers, admins etc. To fix the ring the covenant might need scientists and engineers(another race?!), if they were killed they couldn't fix it ("Soldier, what to you know about thermodynamics?"..."Uh... its got 5 sylables."). This would add a real jolt of "realism" into the game. I can't think of any action/strategy game that makes noncombatants really important, it could be one of many firsts for Halo.

Desio
BTW Mik get over here and explain it :-)


Message Index




Replies:

Halo orbit simulationMike 12/27/99 11:44 p.m.
     Re: Halo orbit simulationWirehead 12/28/99 1:22 a.m.
           Re: Halo orbit simulationJägermeister 12/28/99 2:28 a.m.
                 Re: Halo orbit simulationSomeguy 12/28/99 2:42 a.m.
                       ChokezillaBachus 12/28/99 2:58 a.m.
                             Re: ChokezillaMike 12/28/99 10:37 a.m.
                                   Re: ChokezillaJagu 12/28/99 6:10 p.m.
                             Re: ChokezillaGandalf 12/28/99 2:35 p.m.
     Re: Halo orbit simulationJagu 12/28/99 1:50 a.m.
     Re: Halo orbit simulationJagu 12/28/99 1:51 a.m.
     Re: Halo orbit simulationFrankenstein 12/28/99 10:55 a.m.
           Re: Halo orbit simulationSomeguy 12/28/99 1:42 p.m.
     Asprin!Forensic 12/28/99 3:43 p.m.
           Re: Asprin!John Woods 12/28/99 9:29 p.m.
     Re: Halo orbit simulationBounty 12/28/99 7:25 p.m.
           Simulation/plot speculationForensic 12/29/99 7:42 a.m.
                 Additional SpeculationDesio 12/29/99 8:18 a.m.
                       Oh I almost forgotDesio 12/29/99 8:26 a.m.
                             Re: Oh I almost forgotSomeguy 12/29/99 3:18 p.m.
                                   Re: Oh I almost forgotDesio 12/29/99 7:12 p.m.
     But.. wait.Xzzy 12/28/99 10:14 p.m.
           Uh, wait more. :)Xzzy 12/28/99 10:20 p.m.
                 Oops, my bad.Xzzy 12/29/99 6:41 p.m.
           Lagrange points (again... hard info this time)Butcher 12/28/99 10:50 p.m.
                 Re: Lagrange points (again... hard info this time)Desio 12/29/99 7:26 a.m.
                       Halo crashing into ThresholdButcher 12/29/99 2:22 p.m.



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