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Re: Volunteers: Pfhoraphobia
Posted By: Hamish SinclairDate: 10/2/01 10:47 p.m.

In Response To: Re: Volunteers: Pfhoraphobia (John Sumner)

: Actually, i am wondering if this may be an explanation. After checking
: through each level of Marathon with Pfhorte, it seems that Pfhoraphobia is
: the only level where enemies are initially positioned on a teleport
: polygon. Of the five compilers Mark mentioned that lie at the bottom of
: the elevator, four of those are positioned on the teleport polygon. They
: don't seem to be positioned as overlapping. The remaining compiler is
: positioned right in front, but off the teleport poly. And as i recall from
: my experience with this level, one of those compilers always seems to
: wander down the hallway away from the teleporter. It seems like i would
: always end up having to fight one of those near the elevator, but never
: the others. I have never seen the others move down the hallway. Has anyone
: else? The others will shoot at you, but they never seem to get off that
: polygon. Additionally, in the extreme north of the map, there is another
: compiler positioned on another teleport polygon. I don't recall ever
: seeing that one leave the poly either. So i am wondering this: If you
: position an enemy on a teleport polygon in Marathon, does the game engine
: not allow that enemy to leave the polygon? Does it act like a
: "monster impassable" poly? Since i know next to nothing about
: mapmaking, i cannot answer that question.

Aye that would explain our observations. I'm sure there is some long-toothed Pfhorte user out there who'll confirm this. It may even be in the Pfhorte manual ***goes digging***.

Cheers
Hamish

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Replies:

Volunteers: PfhoraphobiaMark Levin 10/1/01 9:49 a.m.
     Re: Volunteers: PfhoraphobiaHamish Sinclair 10/1/01 10:26 a.m.
     Re: Volunteers: PfhoraphobiaHamish Sinclair 10/1/01 1:02 p.m.
           Re: Volunteers: PfhoraphobiaJohn Sumner 10/2/01 5:51 p.m.
                 Re: Volunteers: PfhoraphobiaHamish Sinclair 10/2/01 10:47 p.m.
                       Re: Volunteers: Pfhoraphobiawhocares 10/3/01 3:30 p.m.
                             Re: Volunteers: PfhoraphobiaAaron Freed 10/4/01 11:54 p.m.
     Re: Volunteers: PfhoraphobiaSidoh 10/2/01 4:02 p.m.



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