/-/S'pht-Translator-Active/-/


Re: Volunteers: Pfhoraphobia
Posted By: Hamish SinclairDate: 10/1/01 1:02 p.m.

In Response To: Volunteers: Pfhoraphobia (Mark Levin)

: The teleporter at the bottom of the main lift has an interesting quirk: There
: are two invisible compilers incorrectly placed on the map so as to be
: overlapping and trapped in place.

Interesting point. One wonders if this was done deliberately? Many of the Compilers on this level don't react like they do on earlier levels. I've always assumed that this was to fit the story at this stage. The S'pht are about to be freed so they are less likely to tackle you. Some just stand around and do nothing.

Cheers
Hamish

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Replies:

Volunteers: PfhoraphobiaMark Levin 10/1/01 9:49 a.m.
     Re: Volunteers: PfhoraphobiaHamish Sinclair 10/1/01 10:26 a.m.
     Re: Volunteers: PfhoraphobiaHamish Sinclair 10/1/01 1:02 p.m.
           Re: Volunteers: PfhoraphobiaJohn Sumner 10/2/01 5:51 p.m.
                 Re: Volunteers: PfhoraphobiaHamish Sinclair 10/2/01 10:47 p.m.
                       Re: Volunteers: Pfhoraphobiawhocares 10/3/01 3:30 p.m.
                             Re: Volunteers: PfhoraphobiaAaron Freed 10/4/01 11:54 p.m.
     Re: Volunteers: PfhoraphobiaSidoh 10/2/01 4:02 p.m.



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