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Re: Volunteers: Pfhoraphobia
Posted By: Hamish SinclairDate: 10/1/01 10:26 a.m.

In Response To: Volunteers: Pfhoraphobia (Mark Levin)

: At the very bottom of the level is a secret infravision biobus chip, one of
: only two in the single-player game. It doesn't really make things easier,
: the level isn't that dark. But if you pick it up you will probably notice
: that it has several drawbacks that may not have been noticable the first
: time you had one. The Compilers are mostly immune to its sensors, they are
: drawn blue as part of the environment. Also, the rank of enemies is
: disguised, you can't tell if that fighter charging you is a puny Green or
: a (slightly) more dangerous Blue.

This drawback occurs on "Bigger Guns Nearby" as well. Of course it's not as easy to get the Hypervision BCE on this earlier level.

Cheers
Hamish

Hang Time


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Replies:

Volunteers: PfhoraphobiaMark Levin 10/1/01 9:49 a.m.
     Re: Volunteers: PfhoraphobiaHamish Sinclair 10/1/01 10:26 a.m.
     Re: Volunteers: PfhoraphobiaHamish Sinclair 10/1/01 1:02 p.m.
           Re: Volunteers: PfhoraphobiaJohn Sumner 10/2/01 5:51 p.m.
                 Re: Volunteers: PfhoraphobiaHamish Sinclair 10/2/01 10:47 p.m.
                       Re: Volunteers: Pfhoraphobiawhocares 10/3/01 3:30 p.m.
                             Re: Volunteers: PfhoraphobiaAaron Freed 10/4/01 11:54 p.m.
     Re: Volunteers: PfhoraphobiaSidoh 10/2/01 4:02 p.m.



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