: Typically they hide portals in elevator shafts that connect to an identical
: lift in another part of the map. Swimmable liquids seem to work that way
: too, again unlike Marathon 2, which makes me wonder how much of a
: nightmare it is/was to make changeable water levels in Build. The most
: famous example of this is Lunatic Fringe in episode 2: a circular map that
: requires you to run 720 degrees around to get back to the start. I'd have
: loved to have seen something similar in Marathon 1. The 5D Maze in Ingue
: Ferroque is pretty tame by comparison.
I read leon lederman say there's some particles that have a 720 degree spin value. I don't know how that's logical, but they could just be small enough they don't have spatial dimensions in a conventional sense... and quantum entanglement and string theory and all that hocus pocus.