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M1-A1 Weid story questions.... | ||
Posted By: Ernie TMBM | Date: 12/9/01 5:38 a.m. | |
Hey all....
I appeared in what looked like a PiD level. wtf?
I'm really confused. Really. Why did the developers of M1A1 put that PiD like entrance to 'Arrival'? Are they trying to achieve that surreal I-dont-know-if-its-a-dream-or-reality feeling of Marathon Infinity? Just a side techinal note.... I ran M1A1 using the Latest version of Alphe One... and played at 3 frams/sec. Im running a Powermac 6500/250 with 64 megs of ram. I just found it funny that the M1A1 team was able to emulate the Marathon 1 experience right down to the speed I use to play it at back in 1995 on my dads Color Classic. :D
-Ernie TMBM
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Replies: |
M1-A1 Weid story questions.... | Ernie TMBM | 12/9/01 5:38 a.m. | |
Re: M1-A1 Weid story questions.... | REB | 12/9/01 7:02 a.m. | |
Re: M1-A1 Weid story questions.... | Eon | 12/9/01 9:21 a.m. | |
Re: M1-A1 Weid story questions.... | Djof | 12/9/01 4:50 p.m. | |
Re: M1-A1 Weid story questions.... | gr | 12/9/01 11:40 p.m. | |
Re: M1-A1 Weid story questions.... | Hamish Sinclair | 12/10/01 8:48 a.m. | |
Re: M1-A1 Weid story questions.... | Speaker-To-Animals | 12/9/01 5:01 p.m. | |
Re: M1-A1 Weid story questions.... | Ernie TMBM | 12/9/01 5:32 p.m. | |
Re: M1-A1 Weid story questions.... | Djof | 12/9/01 6:38 p.m. | |
Re: M1-A1 Weid story questions.... | REB | 12/9/01 6:44 p.m. | |
Thanks, but... | Djof | 12/10/01 10:20 a.m. | |
Re: Thanks, but... | 7revor Smith | 12/10/01 1:46 p.m. | |
No, it don't :( I have that "one chip problem" *NM* | Djof | 12/10/01 4:32 p.m. | |
Re: M1-A1 Weid story questions.... | Theocracity | 12/10/01 3:14 p.m. | |
Well, crap.... | Theocracity | 12/10/01 3:23 p.m. | |
Ramapnt Speculation! Hee hee! I made a pun! | Rincewind MoG | 12/10/01 5:09 p.m. |
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