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Re: M1-A1 Weid story questions....
Posted By: REBDate: 12/9/01 6:44 p.m.

In Response To: Re: M1-A1 Weid story questions.... (Ernie TMBM)

This is another of those Aleph One bugs. These 2 post will help you:

http://forums.bungie.org/story/?read=4145

http://forums.bungie.org/story/?read=4173

When M1A1 was being tested, 2 MB of VRAM were enough to run under OpenGL (on a PowerBook). The only side-effect is that the pillars on the PID intro didn't showed up. Your milage may vary.

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Replies:

M1-A1 Weid story questions....Ernie TMBM 12/9/01 5:38 a.m.
     Re: M1-A1 Weid story questions....REB 12/9/01 7:02 a.m.
           Re: M1-A1 Weid story questions....Eon 12/9/01 9:21 a.m.
                 Re: M1-A1 Weid story questions....Djof 12/9/01 4:50 p.m.
           Re: M1-A1 Weid story questions....gr 12/9/01 11:40 p.m.
                 Re: M1-A1 Weid story questions....Hamish Sinclair 12/10/01 8:48 a.m.
     Re: M1-A1 Weid story questions....Speaker-To-Animals 12/9/01 5:01 p.m.
           Re: M1-A1 Weid story questions....Ernie TMBM 12/9/01 5:32 p.m.
                 Re: M1-A1 Weid story questions....Djof 12/9/01 6:38 p.m.
                 Re: M1-A1 Weid story questions....REB 12/9/01 6:44 p.m.
                       Thanks, but...Djof 12/10/01 10:20 a.m.
                             Re: Thanks, but...7revor Smith 12/10/01 1:46 p.m.
                                   No, it don't :( I have that "one chip problem" *NM*Djof 12/10/01 4:32 p.m.
     Re: M1-A1 Weid story questions....Theocracity 12/10/01 3:14 p.m.
           Well, crap....Theocracity 12/10/01 3:23 p.m.
                 Ramapnt Speculation! Hee hee! I made a pun!Rincewind MoG 12/10/01 5:09 p.m.



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