: There are a few possibilities: 1. Forge is hanging because the map actually
: is too complex/big, in which case, you'd need to reconstruct your map.
: 2. Basilisk II is being slow, which is entirely possible. Just wait a while
: until the map loads. This is still generally a sign that your map is
: really complex/big; try giving Forge more memory? Alternatively, try
: increasing how much memory Basilisk II will give the Mac OS.
: 3. Try using a different version of Forge. If you're using 1.0.4, use 1.0.0,
: and vice-versa. If you're using 1.0.3, use something else and never use
: 1.0.3 again.
Thanks, I'll keep that in mind... I get alot of "too many transparent polygon edges, remove some", and after I pave the level, it still complains about just that, what's going on?