: Presumably it's a new Eternal map, so the answer is no, I haven't. I have to
: wonder how much of a royal pain in the ass that must be, though.
Yeah, it's actually kind of an annoying map. Basically you're doing lots of jumping, and while it's designed so that most falls won't send you back too far (you fall from one area of the mountain onto a lower area, but not the bottom usually), it's so sluggish in some places that getting back up can be a real pain. And the sluggishness also increases the risk of falling. I would go back and try to remedy this, but there's really no opportunity to add anything blocking line-of-sight in the middle of the map given the map's setting (as in, no negative space can really work), and it's so incredibly complex that I wouldn't know where to begin.
Forrest, has there been much response to this issue from people who've played the Alphas?