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Re: My H4 review - Campaign (Gameplay and Story) | |
Posted By: uberfoop | Date: 1/6/13 3:15 p.m. |
In Response To: Re: My H4 review - Campaign (Gameplay and Story) (Avateur) : Simplicity can be a good thing, as H1 has shown. But in H4 the problem may be : that it's too simple. Part of the problem of the actual simplicity is that I don't see it as trying to be simple in the way Cody seems to. There are plenty of story tendrils reaching out of Halo 4 saying "I want to be this!", and then they never actually get backed up or supported very well by the core. You have things like the "am I a machine" musings just floating there with very little real exploration, and important conflict-expanding details stuffed into a secondary narrative scattered about in a series of semi-hidden terminals. It feels as much accidentally simplistic as intentionally simple.
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