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Re: Hard light *major SP*
Posted By: Bry <bmulheran@gmail.com>Date: 11/13/12 4:41 p.m.

In Response To: Re: Hard light *minor SP* (Postmortem)


: The majority of the structures that de-res in the game fade into hard light
: before terminating. See: the cutscene where Chief is hiding from the
: Didact and he just deactivates the cover Chief is hiding behind. Also, the
: auto-sentry seems to spawn/despawn as hard light, as well as containing
: hard light structures while it's active. Some of the Forerunner turrets. A
: lot of this stuff is really obvious in Spartan Ops, but it's scattered all
: throughout the campaign.

This really isn't how I've interpreted these instances. If it disintegrates into red, I do not consider that deactivating hardlight.
That, to me, is disintegration of a solid structure through whatever unstated means.

For example, the Didact did not simply deactivate the terminal Cortana was in, which would have left her AI chip, he completely disintegrated it and the contents, 'killing' her.

Bry's dedicated gaming YT channel



Message Index




Replies:

Hard light *minor SP*Postmortem 11/13/12 1:57 p.m.
     Re: Hard light *minor SP*uberfoop 11/13/12 2:02 p.m.
     Re: Hard light *minor SP*JDQuackers 11/13/12 2:09 p.m.
           Re: Hard light *minor SP*Postmortem 11/13/12 2:13 p.m.
                 Re: Hard light *minor SP*JDQuackers 11/13/12 2:15 p.m.
                       Re: Hard light *minor SP*Postmortem 11/13/12 2:20 p.m.
                       Re: Hard light *minor SP*Archilen 11/13/12 2:22 p.m.
                             Re: Hard light *minor SP*Phoenix_9286 11/13/12 2:27 p.m.
                                   Re: Hard light *minor SP*Archilen 11/13/12 2:39 p.m.
                                         Re: Hard light *minor SP*Quirel 11/13/12 2:44 p.m.
                                               ^LOL! *NM*RC Master 11/13/12 2:58 p.m.
                                               Best fake article ever. *NM*Phoenix_9286 11/13/12 2:59 p.m.
                                               LMAO *NM*Free Weights 11/13/12 3:30 p.m.
                                               Re: Hard light *minor SP*Joony Joon 11/13/12 3:33 p.m.
                                               Nailed it. Hilarious post! *NM*Hoovaloov 11/13/12 5:10 p.m.
                                               Re: Hard light *minor SP*Cody Miller 11/13/12 6:15 p.m.
                                               Amazing. *NM*tiny 11/13/12 9:00 p.m.
                                               "Forerunner weapons. How do they work?"uberfoop 11/13/12 9:05 p.m.
                                               Re: Hard light *minor SP*SonGoharotto 11/13/12 9:10 p.m.
                                               This is a Good Post *NM*Archilen 11/13/12 11:35 p.m.
                                               Bwahahaha! *NM*NsU Soldier 11/14/12 12:16 p.m.
                 Re: Hard light *minor SP*Bones 11/13/12 3:12 p.m.
                 Re: Hard light *major SP*Bry 11/13/12 4:41 p.m.
     You may have misinterpreted it *Long*Rice 11/13/12 8:11 p.m.
           Re: You may have misinterpreted it *Long*SonGoharotto 11/13/12 9:06 p.m.
                 Re: You may have misinterpreted it *Long*uberfoop 11/13/12 9:16 p.m.
                       Re: You may have misinterpreted it *Long*Rice 11/13/12 9:31 p.m.
                             Re: You may have misinterpreted it *Long*Postmortem 11/14/12 12:55 a.m.
                             Re: You may have misinterpreted it *Long*RC Master 11/14/12 9:34 a.m.
                                   Re: You may have misinterpreted it *Long*SonGoharotto 11/14/12 5:03 p.m.
                                         Re: You may have misinterpreted it *Long*Archilen 11/14/12 11:34 p.m.
                                               Re: You may have misinterpreted it *Long*SonGoharotto 11/15/12 9:26 a.m.
                                                     Re: You may have misinterpreted it *Long*Archilen 11/15/12 1:30 p.m.



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