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The point of segmented runs... | |
Posted By: Vandle Valsher <vandlevalsher@yahoo.com> | Date: 7/3/12 10:45 p.m. |
In Response To: Re: Lol Wu. (davidfuchs) : I tend to feel like segmenting is "cheating" in that it's : optimizing the hell out of things and ignoring very real time in the : "fails", as you say, but he's definitely got some sweet : execution. The fact that it's segmented just diminishes the really cool : parts for me, though--it's the difference between watching a stunt live or : taped. Sure, both took a lot of work, but so much more could go wrong when : situations aren't controlled. ...is not the same as a normal speed run. It's more for entertainment to show what is technically possible. It's not official or anything, it's just saying how fast something CAN be done. It's a lot like Tool-Assisted Speedruns. One-shot runs are definitely more difficult and more impressive, but segmented runs aren't "cheating".
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Replies: |
Two Betrayals Speedrun in 10:47 | slYnki | 7/3/12 2:10 p.m. |
Lol Wu. | uberfoop | 7/3/12 9:18 p.m. |
Re: Lol Wu. | yakaman | 7/3/12 9:28 p.m. |
Re: Lol Wu. | uberfoop | 7/3/12 10:02 p.m. |
Re: Lol Wu. | pete_the_duck | 7/3/12 10:38 p.m. |
Re: Lol Wu. | davidfuchs | 7/3/12 10:40 p.m. |
The point of segmented runs... | Vandle Valsher | 7/3/12 10:45 p.m. |
...unless they're calling it a speedrun. :P *NM* | thebruce0 | 7/4/12 9:31 a.m. |
Re: Lol Wu. | Cody Miller | 7/3/12 11:17 p.m. |
Re: Lol Wu. | slYnki | 7/3/12 11:57 p.m. |
Re: Lol Wu. | Ragashingo | 7/4/12 2:00 a.m. |
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