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Re: The Unhuman Complex Preview (Reach/CGI Machini
Posted By: IbeechuDate: 12/26/11 1:07 a.m.

In Response To: The Unhuman Complex Preview (Reach/CGI Machinima) (JIMBOTHY)


All I'll say is that pathos is always more interesting that military babble and flashy effects. What are the stakes? Why should we care? Showing us a bunch of stuff flying around doesn't automatically make the audience care about what's going on. We've seen this kind of military op thing done so many times before. What makes yours stand out? If your answer is anything but "interesting characters" or "compelling story," you need to rethink it.


Message Index




Replies:

The Unhuman Complex Preview (Reach/CGI Machinima)JIMBOTHY 12/26/11 12:46 a.m.
     Re: The Unhuman Complex Preview (Reach/CGI MachiniIbeechu 12/26/11 1:07 a.m.
           Re: The Unhuman Complex Preview (Reach/CGI MachiniJIMBOTHY 12/26/11 3:45 a.m.
     Add mebryan newman 12/26/11 5:27 a.m.
     Re: The Unhuman Complex Preview (Reach/CGI MachiniStephen L. (SoundEffect) 12/26/11 7:43 a.m.
           Re: The Unhuman Complex Preview (Reach/CGI MachiniJIMBOTHY 12/26/11 10:43 a.m.
                 Re: The Unhuman Complex Preview (Reach/CGI MachiniStephen L. (SoundEffect) 12/26/11 12:31 p.m.



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