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Re: The Unhuman Complex Preview (Reach/CGI Machini | |
Posted By: Ibeechu | Date: 12/26/11 1:07 a.m. |
In Response To: The Unhuman Complex Preview (Reach/CGI Machinima) (JIMBOTHY) All I'll say is that pathos is always more interesting that military babble and flashy effects. What are the stakes? Why should we care? Showing us a bunch of stuff flying around doesn't automatically make the audience care about what's going on. We've seen this kind of military op thing done so many times before. What makes yours stand out? If your answer is anything but "interesting characters" or "compelling story," you need to rethink it. |
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Replies: |
The Unhuman Complex Preview (Reach/CGI Machinima) | JIMBOTHY | 12/26/11 12:46 a.m. |
Re: The Unhuman Complex Preview (Reach/CGI Machini | Ibeechu | 12/26/11 1:07 a.m. |
Re: The Unhuman Complex Preview (Reach/CGI Machini | JIMBOTHY | 12/26/11 3:45 a.m. |
Add me | bryan newman | 12/26/11 5:27 a.m. |
Re: The Unhuman Complex Preview (Reach/CGI Machini | Stephen L. (SoundEffect) | 12/26/11 7:43 a.m. |
Re: The Unhuman Complex Preview (Reach/CGI Machini | JIMBOTHY | 12/26/11 10:43 a.m. |
Re: The Unhuman Complex Preview (Reach/CGI Machini | Stephen L. (SoundEffect) | 12/26/11 12:31 p.m. |
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