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| Re: Living Dead needs to be revived. *Long* | |
| Posted By: Hyokin <dellaro.webs@gmail.com> | Date: 8/6/11 4:02 p.m. |
In Response To: Re: Living Dead needs to be revived. *Long* (General Vagueness) : Aside from just liking the pistol and how Infection gives me a chance to : practice headshots under game-realistic pressure, I realize now it's not : just a weaponry choice thing, it's aesthetic and thematic too-- everyone : knows you shoot a zombie in the head to kill it, so not having a : headshot-capable weapon seems kind of off. I would be fine with less ammo. : I don't mind fortress-like areas for the survivors as long as the zombies : are able to run in, and Bungie fixed all the areas where that wasn't : possible that I know of, except maybe the Sword Base room you mentioned. : As for maps, after the Community Cartographers put out a request for them, : I tried my hand at making "spookified" versions of the standard : maps, but they weren't well received, so I stopped. You should really put spaces between paragraphs so we can read your posts. Infection isn't a movie, it's a game. If something isn't fun in a game... it's not a good game. Also, if you want to practice with the Pistol, send me an invite sometime and we can play some Swagnums! =D
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| Replies: |
| Living Dead needs to be revived. *Long* | NsU Soldier | 8/6/11 9:53 a.m. |
| Re: 100% agree | pete_the_duck | 8/6/11 10:17 a.m. |
| Re: 100% agree | INSANEdrive | 8/6/11 10:21 a.m. |
| Re: 100% agree | NsU Soldier | 8/6/11 10:36 a.m. |
| Re: 100% agree | NsU Soldier | 8/6/11 10:43 a.m. |
| One more thing... | INSANEdrive | 8/6/11 10:49 a.m. |
| Re: 100% agree | pete_the_duck | 8/6/11 12:41 p.m. |
| Back in Halo 3 | Azo 'Galvat | 8/6/11 10:48 a.m. |
| Re: Back in Halo 3 | NsU Soldier | 8/6/11 10:52 a.m. |
| Re: Living Dead needs to be revived. *Long* | DEEP NNN | 8/6/11 10:53 a.m. |
| All true | RC Master | 8/6/11 11:02 a.m. |
| Re: Living Dead needs to be revived. *Long* | Stephen L. (SoundEffect) | 8/6/11 11:21 a.m. |
| Re: Living Dead needs to be revived. *Long* | BanditORR | 8/6/11 1:00 p.m. |
| Re: Living Dead needs to be revived. *Long* | Stephen L. (SoundEffect) | 8/6/11 1:06 p.m. |
| Re: Living Dead needs to be revived. *Long* | SonofMacPhisto | 8/6/11 1:42 p.m. |
| Re: Living Dead needs to be revived. *Long* | Stephen L. (SoundEffect) | 8/6/11 1:58 p.m. |
| Re: Living Dead needs to be revived. *Long* | SonofMacPhisto | 8/6/11 3:21 p.m. |
| Re: Living Dead needs to be revived. *Long* | RC Master | 8/6/11 2:02 p.m. |
| Re: Living Dead needs to be revived. *Long* | SIX min WHISTLE | 8/6/11 1:27 p.m. |
| Re: Living Dead needs to be revived. *Long* | FyreWulff | 8/6/11 2:39 p.m. |
| Re: Living Dead needs to be revived. *Long* | SonGoharotto | 8/6/11 2:47 p.m. |
| Infection should always end with every human dead | SonGoharotto | 8/6/11 2:51 p.m. |
| Re: Infection should always end with every human d | Lurono | 8/6/11 8:55 p.m. |
| Re: Living Dead needs to be revived. *Long* | General Vagueness | 8/6/11 3:29 p.m. |
| Re: Living Dead needs to be revived. *Long* | Hyokin | 8/6/11 4:02 p.m. |
| Re: Living Dead needs to be revived. *Long* | General Vagueness | 8/6/11 4:10 p.m. |
| Yes Please | ZaneZavin | 8/6/11 4:17 p.m. |
| Get out of my head, Mr. Soldier | iMonkey777 | 8/6/11 5:02 p.m. |
| Re: Living Dead needs to be revived. *Long* | Someone | 8/6/11 6:14 p.m. |
| Variety is the key! | padraig08 | 8/6/11 8:31 p.m. |
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