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| Re: Living Dead needs to be revived. *Long* | |
| Posted By: Stephen L. (SoundEffect) <soundeffect@hotmail.com> | Date: 8/6/11 1:06 p.m. |
In Response To: Re: Living Dead needs to be revived. *Long* (BanditORR) : I completely disagree that Zombies should be a balanced game. A zombie game : where everyone has a chance to win is not fun. Because, if the zombies are : an equal match for the humans, then the zombies actually have the : advantage, because their numbers rise while the humans' shrink. Every : balanced zombie game I've played ends in less than a minute. It's not fun. : What makes zombies fun is being a human and having the advantage in numbers.
: There's still problems with Infection, but balancing the game isn't the way
To me, as a human, the zombies will outnumber you soon and the skill or luck to persevere is what makes that fun. Some camping spots are nice as long as its possible for zombies to feasibly reach it as well. No unfair advantages unless it's in the zombie's favor. It hard to rack up kills as a zombie so getting those humans is critical to having fun as the zombie. In Halo 3, I think my fav infection map was Ghost Town. Had a lot of fun on The Pit as well.
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| Replies: |
| Living Dead needs to be revived. *Long* | NsU Soldier | 8/6/11 9:53 a.m. |
| Re: 100% agree | pete_the_duck | 8/6/11 10:17 a.m. |
| Re: 100% agree | INSANEdrive | 8/6/11 10:21 a.m. |
| Re: 100% agree | NsU Soldier | 8/6/11 10:36 a.m. |
| Re: 100% agree | NsU Soldier | 8/6/11 10:43 a.m. |
| One more thing... | INSANEdrive | 8/6/11 10:49 a.m. |
| Re: 100% agree | pete_the_duck | 8/6/11 12:41 p.m. |
| Back in Halo 3 | Azo 'Galvat | 8/6/11 10:48 a.m. |
| Re: Back in Halo 3 | NsU Soldier | 8/6/11 10:52 a.m. |
| Re: Living Dead needs to be revived. *Long* | DEEP NNN | 8/6/11 10:53 a.m. |
| All true | RC Master | 8/6/11 11:02 a.m. |
| Re: Living Dead needs to be revived. *Long* | Stephen L. (SoundEffect) | 8/6/11 11:21 a.m. |
| Re: Living Dead needs to be revived. *Long* | BanditORR | 8/6/11 1:00 p.m. |
| Re: Living Dead needs to be revived. *Long* | Stephen L. (SoundEffect) | 8/6/11 1:06 p.m. |
| Re: Living Dead needs to be revived. *Long* | SonofMacPhisto | 8/6/11 1:42 p.m. |
| Re: Living Dead needs to be revived. *Long* | Stephen L. (SoundEffect) | 8/6/11 1:58 p.m. |
| Re: Living Dead needs to be revived. *Long* | SonofMacPhisto | 8/6/11 3:21 p.m. |
| Re: Living Dead needs to be revived. *Long* | RC Master | 8/6/11 2:02 p.m. |
| Re: Living Dead needs to be revived. *Long* | SIX min WHISTLE | 8/6/11 1:27 p.m. |
| Re: Living Dead needs to be revived. *Long* | FyreWulff | 8/6/11 2:39 p.m. |
| Re: Living Dead needs to be revived. *Long* | SonGoharotto | 8/6/11 2:47 p.m. |
| Infection should always end with every human dead | SonGoharotto | 8/6/11 2:51 p.m. |
| Re: Infection should always end with every human d | Lurono | 8/6/11 8:55 p.m. |
| Re: Living Dead needs to be revived. *Long* | General Vagueness | 8/6/11 3:29 p.m. |
| Re: Living Dead needs to be revived. *Long* | Hyokin | 8/6/11 4:02 p.m. |
| Re: Living Dead needs to be revived. *Long* | General Vagueness | 8/6/11 4:10 p.m. |
| Yes Please | ZaneZavin | 8/6/11 4:17 p.m. |
| Get out of my head, Mr. Soldier | iMonkey777 | 8/6/11 5:02 p.m. |
| Re: Living Dead needs to be revived. *Long* | Someone | 8/6/11 6:14 p.m. |
| Variety is the key! | padraig08 | 8/6/11 8:31 p.m. |
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