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Re: Halo [R]Evolved - 343 Guilty Spark
Posted By: ZackDarkDate: 5/15/11 3:40 p.m.

In Response To: Halo [R]Evolved - 343 Guilty Spark (SonGoharotto)


I found this one a particularly good one.

The teleporter was a nice touch (I too found it odd the ride back back up without a mid-level even appearing). I don't know how you would implement the "punch through the door" part in-game, but, if it is well done (something like the broken door in PoA or an assassination sequence), I would have no qualms against it.

I suggest you implement the teleporter in the Library too, to mix things up a bit with freedom in level design. Maybe throw in teleporters activated by 343 only when the infection is neutralized in that sector (beats the hell out of "oh, I finally opened the door as soon as you finished! What a coincidence!", while maintaining the containment aspect of the level).

Anyway, keep up the good work.


Message Index




Replies:

Halo [R]Evolved - 343 Guilty SparkSonGoharotto 5/14/11 5:59 p.m.
     Re: Halo [R]Evolved - 343 Guilty SparkDagoonite 5/14/11 7:15 p.m.
           Re: Halo [R]Evolved - 343 Guilty SparkSonGoharotto 5/14/11 7:43 p.m.
                 Re: Halo [R]Evolved - 343 Guilty SparkThe Loot 5/15/11 1:42 a.m.
     Re: Halo [R]Evolved - 343 Guilty SparkZackDark 5/15/11 3:40 p.m.
           Re: Halo [R]Evolved - 343 Guilty SparkSonGoharotto 5/15/11 5:07 p.m.



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