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Re: Halo Wars analysis *sp*
Posted By: ArteenEsbenDate: 11/20/09 9:46 a.m.

In Response To: Halo Wars analysis *sp* (Leisandir)


: First of all, I'm somewhat upset by Ensemble's inclusion of the RTS tradition
: of team colors.
There isn't really any way around it for multiplayer. As for campaign, I was disappointed that there wasn't an option to use standard colors instead, but it's no big deal.

: I don't care for the inclusion of buildings and the element of 'training'
: troops; having already gone with the we're-getting-supplies-from-the-ship
: idea, why not just have newly requisitioned troops arrive on the
: battlefield in Pelicans? As I said, it was well done for what it was, it
: just wasn't what I wanted (and yes, I am just one person, I'm not trying
: to be conceited or anything).
That would probably be too cumbersome for gameplay. It would take longer to train them, as you would have to wait for a Pelican to slowly fly in from off-screen, position itself outside the base, and drop off the troops. If you're training multiple troops, then the Pelicans would have to take care to avoid overlapping each other, or other air units, and the result isn't really worth it.

: One last gripe regarding the actual playing of the game. I absolutely did not
: approve of my Spartans all carrying around some heavy weapon.
I don't really see why this could be an issue. If you give a Spartan a regular weapon, then he's not going to do any more damage than a regular marine. If you have a Spartan, you might as well give him a weapon that allows him to do the most damage. Besides, they do start off with dual SMGs.

: On the inclusion of the Brutes: I don't have any problem with this, other
: than their status as a footnote. "What are these?" "Oh,
: they're Brutes, no big deal, just kill'em." Why were they on the
: planet? What were they doing? How were they interacting with the other
: Covenant? Why are they hardly seen again throughout the rest of the game,
: except as Flood carriers?
Yeah, that was a strange move on Ensemble's part. They should have appeared more.

: Oh, yeah, and there was nothing at the end of the credits. I was a little
: disappointed.
Well, on the Legendary ending, there's an extra voice clip after the credits, but nothing that sheds light on what happens to the crew.


Message Index




Replies:

Halo Wars analysis *sp*Leisandir 11/19/09 7:32 p.m.
     Re: Halo Wars analysis *sp*rolandk73 11/19/09 8:28 p.m.
           Re: Halo Wars analysis *sp*Leisandir 11/19/09 10:05 p.m.
                 Re: Halo Wars analysis *sp*Metalingus627 11/20/09 3:27 a.m.
     Re: Halo Wars analysis *sp*Bry 11/19/09 10:47 p.m.
           Re: Halo Wars analysis *sp*Leisandir 11/19/09 11:12 p.m.
                 Re: Halo Wars analysis *sp*Bry 11/19/09 11:27 p.m.
                       Re: Halo Wars analysis *sp*Leisandir 11/20/09 9:07 a.m.
     Re: Halo Wars analysis *sp*ArteenEsben 11/20/09 9:46 a.m.
           Re: Halo Wars analysis *sp*Leisandir 11/20/09 11:04 p.m.



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