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Re: Halo Pistol (Low-poly) | |
Posted By: Flinet | Date: 4/14/08 2:32 a.m. |
In Response To: Re: Halo Pistol (Low-poly) (MRGUY) I think 2-3k res on the texture sounds abit much, but maybe i should try. The quality will be increased quite much, but I don't think it's necessary though. The reason of the tris is because diffrent companys do diffrent decisions about triangulte the objects or not. I have a friend that has his practical traing in a gamecompany and he told me that they triangulate their objects. I know that not every company does it ,but like I said, I have both versions =) : Oh no thats exactly how you should be thinking. YOu gotta be thinking exactly
: Is there a reason why you made it into tris? Just curious. : Cylinder on the front and on the side.
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Replies: |
Halo Pistol (Low-poly) | Flinet | 4/9/08 5:07 p.m. |
Looks nice. *NM* | McGrude | 4/9/08 5:17 p.m. |
Re: Halo Pistol (Low-poly) | darthbob | 4/9/08 7:09 p.m. |
Re: Halo Pistol (Low-poly) | AJ 003 BYEAH | 4/9/08 9:49 p.m. |
Pretty snazzy.. *NM* | J23 | 4/12/08 3:19 p.m. |
Re: Halo Pistol (Low-poly) | MRGUY | 4/13/08 4:07 a.m. |
Re: Halo Pistol (Low-poly) | Flinet | 4/13/08 6:38 a.m. |
Re: Halo Pistol (Low-poly) | MRGUY | 4/13/08 5:57 p.m. |
Re: Halo Pistol (Low-poly) | Flinet | 4/14/08 2:32 a.m. |
Re: Halo Pistol (Low-poly) | MRGUY | 4/14/08 7:17 a.m. |
Re: Halo Pistol (Low-poly) | flinet | 4/14/08 11:11 a.m. |
Re: Halo Pistol (Low-poly) | MRGUY | 4/14/08 11:22 p.m. |
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