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Re: I imagine it's because from a security standpo
Posted By: kapowaz <halo.bungie.org@kapowaz.net>Date: 11/30/07 2:25 a.m.

In Response To: I imagine it's because from a security standpoint, (Nathaniel)


: They didn't want the boolean logic to be any more complicated than "IF
: NOT Xbox Live, THEN Allow Weapon Lowering." The more complicated any
: type of logic gets, the more likely it is to introduce a bug. And dealing
: with bugs in such an gigantic, enormous code base is NOT fun, and I only
: speak from experience with a code base ridiculously smaller.

Wow. Now That's philosophical. The more complicated the logic the more likely the type of bug? No way!

In all seriousness though, that's poppycock. Bugs are not introduced randomly; they are introduced by poorly written/tested/thought out code. This isn't a protein sequencing tool we're talking about here, this is something inherently simple. The reasons for not doing it are explained in an easily digested way above; what I'm suggesting is that those reasons can be sidestepped without causing any unforeseen gameplay issues by implementing it in the Forge only.

Honestly, if you think the chance of a bug being introduced is reason enough not to do it, then I shudder to think how you make decisions in your own work. Do you read chicken entrails for guidance? Tarot cards? Hmm?


Message Index




Replies:

Weapon Lowering in Xbox Live (No from Bungie)Time Glitch 11/28/07 7:24 p.m.
     Re: Weapon Lowering in Xbox Live (No from Bungie)Dojorkan 11/28/07 7:29 p.m.
           Re: Weapon Lowering in Xbox Live (No from Bungie)QuickTactical 11/28/07 7:36 p.m.
                 Re: Weapon Lowering in Xbox Live (No from Bungie)evildoctorwill 11/28/07 7:42 p.m.
                 I think..Major Silva 11/28/07 7:47 p.m.
                       Re: I think..Obienator 11/29/07 10:26 a.m.
                             Re: I think..Louis Wu 11/29/07 10:36 a.m.
                                   Re: I think..Obienator 11/29/07 11:04 a.m.
                                   Re: I think..MikeMan445 11/30/07 2:28 p.m.
                       I doubt it...stan 11/29/07 12:15 p.m.
                 Abuse = BxR etcSinisterSamurai 11/28/07 7:55 p.m.
                       Not to mention...Siber 11/28/07 8:20 p.m.
                             Re: Not to mention...Psychophan7 11/28/07 10:09 p.m.
           Re: Weapon Lowering in Xbox Live (No from Bungie)Psychophan7 11/28/07 7:37 p.m.
                 Re: Weapon Lowering in Xbox Live (No from Bungie)Dojorkan 11/28/07 8:48 p.m.
                       Re: Weapon Lowering in Xbox Live (No from Bungie)CheckMate 11/28/07 9:07 p.m.
                       Re: Weapon Lowering in Xbox Live (No from Bungie)Phoenix_9286 11/28/07 9:14 p.m.
     Re: Weapon Lowering in Xbox Live (No from Bungie)Miguel Chavez 11/28/07 9:38 p.m.
     Re: Weapon Lowering in Xbox Live (No from Bungie)Simpsons Rule 11/28/07 10:32 p.m.
           Re: Weapon Lowering in Xbox Live (No from Bungie)QuickTactical 11/28/07 10:49 p.m.
                 Re: Weapon Lowering in Xbox Live (No from Bungie)Simpsons Rule 11/28/07 10:59 p.m.
     Re: Weapon Lowering in Xbox Live (No from Bungie)Obienator 11/29/07 9:47 a.m.
     This... is the way the world endsHellhawk 11/29/07 10:02 a.m.
     So why not just enable it in Forge?kapowaz 11/29/07 10:53 a.m.
           Wait...stan 11/29/07 12:21 p.m.
                 Re: Wait...Narcogen 11/30/07 5:14 a.m.
           I imagine it's because from a security standpoint,Nathaniel 11/29/07 4:08 p.m.
                 Re: I imagine it's because from a security standpokapowaz 11/30/07 2:25 a.m.
           Re: I figure it's because forge = color limitation *NM*SinisterSamurai 11/30/07 2:34 a.m.
     Re: Weapon Lowering in Xbox Live (No from Bungie)trigger119 11/29/07 11:32 a.m.
           Re: Weapon Lowering in Xbox Live (No from Bungie)Corinthian 11/29/07 12:03 p.m.
                 I call ShenanigansObienator 11/29/07 2:55 p.m.
                       Re: I call ShenanigansCorinthian 11/29/07 2:58 p.m.
     Resources and time to make pretty water but...Regicid3 11/29/07 10:02 p.m.



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